Half-Life 2

Half-Life 2

Vezi statistici:
Linux port of HL2
Are there any news about the port of HL2 to Linux? TF2 based on source runs perfect.
< >
Se afișează 1-15 din 30 comentarii
Dgzt 14 ian. 2013 la 4:42 
If this game will be available for Linux, I will buy.
Postat inițial de Dgzt HUNLinux:
If this game will be available for Linux, I will buy.
If this game will be availible for Linux, I will buy again.
Editat ultima dată de Orange Bitflip; 14 ian. 2013 la 10:28
I second that whole heartedly!
I'm another waiting for port ;)
Interesting that Team Forteress 2 is available (based on HL2 engine) and HL2 isn't
Postat inițial de madalin.ignisca:
Interesting that Team Forteress 2 is available (based on HL2 engine) and HL2 isn't
It's because TF2 is based on the MP version of the Source engine, and HL2 is based on 2007 or 2009. That's why CS:GO got ported so quick.
statik 11 febr. 2013 la 20:48 
You know Valve will port all their games to Linux right? It takes time (and this is Valve we're talking about after all). It will come.
micmon 16 febr. 2013 la 0:36 
+1
SOURCE is a single engine. Who is so stupid to maintaine separate engines for different games?... This kind of projects are too big to invest money to keep separate branches of same thing.
Postat inițial de Orange Bitflip:
Thought about it, yes you're right.

Postat inițial de Spence:
You know Valve will port all their games to Linux right? It takes time (and this is Valve we're talking about after all). It will come.
SOURCE is a single engine. Who is so stupid to maintaine separate engines for different games?... This kind of projects are too big to invest money to keep separate branches of same thing.
They're not entirely separate, but these projects have different needs and are separate from each other, so they'll use differents versions.
Look it up, Valve makes different versions of the Source engine.
Half-Life 2 uses a single-player version, and Portal 1 uses a mod on that. Portal 2 entirely rewrites portions of the engine to work better with portals. Left4Dead uses an entire branch on the system, since it's multiplayer but with bots, which kinda breaks their ideas about multiplayer. TF2, CS:S, and Half-Life 2: Deathmatch use a multiplayer version of the engine that relies on a server-type system to keep the map running.
Editat ultima dată de Orange Bitflip; 16 febr. 2013 la 15:29
What you say would be nice to be truth, but still, software isn't done only by developers, a serious project manager or producer would never allow that, because it's more expensive and harder to maintain.

Postat inițial de Orange Bitflip:
They're not entirely separate, but these projects have different needs and are separate from each other, so they'll use differents versions.
Look it up, Valve makes different versions of the Source engine.
Half-Life 2 uses a single-player version, and Portal 1 uses a mod on that. Portal 2 entirely rewrites portions of the engine to work better with portals. Left4Dead uses an entire branch on the system, since it's multiplayer but with bots, which kinda breaks their ideas about multiplayer. TF2, CS:S, and Half-Life 2: Deathmatch use a multiplayer version of the engine that relies on a server-type system to keep the map running.
Postat inițial de madalin.ignisca:
What you say would be nice to be truth, but still, software isn't done only by developers, a serious project manager or producer would never allow that, because it's more expensive and harder to maintain.
You're endlessly talking about theoretical game companies that don't exist.
https://developer.valvesoftware.com/wiki/Category:Engine_branches
Valve has different games that have different needs, and it would be quite a biut more difficult if they forced the single-player engine of HL2 to work for a multi-player game like TF2, and vice versa.
bruno 18 febr. 2013 la 16:20 
Is there somothing oficial about the port?
I'm still (impatiently) waiting :-) After CS: Source came out, I expected a HL2 for Linux release soon...
< >
Se afișează 1-15 din 30 comentarii
Per pagină: 1530 50

Data postării: 29 dec. 2012 la 2:56
Postări: 30