Публикувани: 4 юли
I made it almost 4 hours into a game that took me all night just to download, and I uninstalled it.
I cannot give a full review of this game, but what I can give is a review of the tutorial mission, and a suggestion to the devs and hopefully other devs who might read this.
The tutorial, is boring, just flat out boring.
Basic outline, you start off on the coast of this island after a ship wreck, and fight your way into the first town, there you do day missions (multiplayer) or night mission (single player/the only way to progress).
The night mission I had was very poorly explain to me, it mentioned staying out of the light and using stealth, took me a while to realise there was a hide ability I needed to use the whole time.
However, you need to pump points into this ability to use it effectively, also not explained.
The Second mission has you climb, which at that point I figured out how to pump in points and put a few in climb.
I was told to get to the roof and spy on someone.
The closest X to me (leading me to believe I had to go there) had nothing there.
I stood around, tried to find where to climb from, and nothing happened.
I looked online and found out you press U to climb (this is explained in game as well, I just hadn't seen it yet).
P ressed U everywhere, and nothing worked.
Then I went to the second X instead, and a prompt came up "you can climb here" I walked around for about 5 minutes pressing U and the game kept saying "not close enough" over and over again, which also annoyingly spammed my chat window.
It took my forever to notice that there was a ladder right behind one of the guards.
Now, the npc who gave me these night missions quite clearly told me, DO NOT FIGHT THE GUARDS, DO NOT BE SEEN.
Apparently. that's total ♥♥♥♥♥♥♥♥, because after failing to sneak behind him, I killed him and nothing happend.
In fact I wouldn't of been able to get around him if I didn't kill him.
Ther ladder by the way was NOT lit up, nor are any other climbable areas (which only certain spots are climbable, but the game doesn't tell you where)
I climbed up, snuck around more guards, and finally found the spot for the mission and heard the dialog.
The next few missions were merely fetch quests, but after that I had one to follow the same man I spied on, and I was supposed to follow him to the location of a scroll.
I followed him for a few minutes, only to realize him pointing at a door at a specific spot was supposed to tell me that's where I needed to go, because he just keeps patroling forever otherwise.
He doesn't say anything to let the player know this is where you go, he just stops infront of the place, fiddles with his hands and leaves to keep patroling.
For all the voice work in this game, the NPCs feel lifeless and robotic in their actions during missions, patroling around like robots, and standing in big lines in obvious areas to keep you out.
It all feels like those user made missions in neverwinter.
And the daytime mission area has about 20 different quest givers just thrown around the place.
I just accepted some of the quests close to me, and of course they were all too high of a level for me.
I just wish devs would make these little tutorial missions more hands on, and cut out all these side fluff, and if you're going to teach new players how your mechanics work, some ON SCREEN PROMPTS AND HIGHLIGHTED ITEMS, would help a whole bunch.
Instead the tutorial area is like a giant quest hub, but the quests don't chain off of one another, instead you can go around and grab like 20 quests at once, and then your screen is flooded with objective markers.
But all of that is pointless for anything other than leveling, as the night mission zone (which can only be played by yourself) is where the story progresses, at it's slow boring pace.
The whole city is empty when you do this aside from a few guards who pop up depending on what part you're on, and a few drunken sailors in a certain area.
It just feels dead and empty and completely anti climactic.
The combat thus far is pretty basic as well, I've heard people go on and on about how the combat in this game is some of the best in any mmo, and I gotta say, while you can swing your weapon anytime, it still feels like one of those click and spam keys mmos.
You have 3 directional attack keys, left swing right swing and forword swing, some abilities require you to hit a specific directional key after clicking them to make them work.
The combat is still very much mobs sticking to you like glue, like all other mmos, and you using your skills till something dies.
There is nothing different about the feel to this combat than any other mmo.
From what people told me about the game, I was expecting more action based combat, like Tera where the enemies actually have movement patterns, charge you, go behind you, and you can move/dodge and have weight to your attacks.
If this game doesn't get good till after the tutorial ,then I'm sorry but I just don't have that much time to waste in what is so far an unfun run of the mill mmo game, especially when it appears that so much basic content is behind a pay wall.
I try to judge if I want to buy into a title based on how they treat their F2P players, and this one stinks out loud.
Your inventory is so tiny you can't even carry the items you pick up on your way to the games very first vendor, and according to the site you can't even play more than 2 of the game raids if you're free 2 play.(which I imagine all of the serious raiders probably don't even screw around in those raids anymore)
This was a horrible waste of 10 hours downloading.