Publicada: 23 de outubro
What the game offers from the start might be bare bones but I got sucked into the gameplay within minutes. It wasn't long before I knew how to do this or that, and there's a lot that you can do. You can move from shadow to shadow in more than one way, and all ways are beautifully animated and rewarding.
As you progress through the game, you are gradually introduced to tools and equipment that you can use to expand your approaches toward completing objectives within later or existing levels. The thing is, the game doesn't necessarily require you to use these tools by default. It's entirely up to you. I've had a lot of fun experimenting with my play styles, even after completing the game.
You can score points depending on how you play, too. It depends on what you use or how you go about situations. For instance, if you dispatch an enemy with a "perfect" stealth kill, you get more points than an "imperfect" stealth kill. This goes for what equipment you use and even how it can affect the enemies you encounter. Let's just say that I never get tired of scaring my enemies to death.
Although a point system is part of the game, it's entirely up to you on whether you want to play for a top score. For me, I played because of how polished the design and gameplay is. Unlike other stealth games, Mark of the Ninja respects the fact that if you are in the dark, you are in the dark; no-one will see you. If you distract an enemy, they wont see you unless you make yourself visible. It's just that responsive and simple at the same time. I think that because it's a 2D game, I can see exactly what I'm coming up against.
In addition to main objectives, you can also complete gameplay objectives or hunt for collectibles. Don't fret: there is just a small amount of these and they are relatively easy to find, but you are encouraged to explore the environments. It's not a tedious process. In fact, I was eager to get into a new room full of enemies just to see them interact with my actions...and then snatch the loot.
The story, sound design, level design and animation is so good that I would consider these to be an important aspect of the game to experience. The levels are reasonably long and varied throughout, the enemies are varied and the mechanics respond and work well with the AI and environments. I have very few complaints. In fact, the only thing I would say is that the controls might put people off, even for those with an external controller. It takes some getting used to. I must reiterate that the responsiveness of the controls are second-to-none.
Everything about this game just adds to the overall entertainment of sneaking past enemies. Even though it plays simple, it's also incredibly complex and player friendly.
For stealth fans, newcomers of the genre or people looking for a substantial game experience, download this game right now.