Star Conflict

Star Conflict

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Has this game lost its touch?
People seem to be less interested in the game, maybe because of the time it takes to level?
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the game is good no complinents exept the crossnair for the railgun :(
The game lost it's touch due to the mix of the module in one of last patch
needs more PvE missions and levels
and fix the aim
Mike 26.9.2013 klo 16.52 
amount of money making seems alot but it doesn't allow for expiremntation with other factions and ships types without prolonging the next tier. so everyone runs the smae basic thing all weapons should also be on all the ships mor variety plzz
I think the aim was much better before the update on it. Now it's all just guess work which is very bad using mortar etc.
It lost it for me when they took actual money for the game early on and then did radical rebalancing which took away purchased gear and moved ships around in tiers in a way that was pretty radical. When people complained about the paid gear being stripped it took them a month in some cases to refund credits or replace the equipment purchased or earned.

When I did finally log in and was surprised by semblance of gear returned, the playerbase had withered away to the point that matches were very slow to load. The game *balance* did seem better but my crew was so annoyed with the developer's earlier hijinks I couldn't convince them to play anymore. (I should point out: these were people with premium time left and real money invested into the early game: they were simply disinterested in being yanked around again to the point they were willing to throw the investment they made *away* rather than *try* the game again. That is some hefty customer dissatisfaction.

Meanwhile, the promised content updates haven't materialized and the ghosttown that is matchmaking has driven even me (a pretty diehard space shooter fan) away.

I'm hating the purple loot nerf these days. It's really hard to get any decent loot without paying stupidly high prices. We need more maps too.
I agree with zigmaz, the game needs at least twice more PvE, 4 missions is ridiculous
I personally lost most of my investment into the game when they did that big patch a while back that made modules specific to certain ship classes, and unique actives no longer faction-based.

It's still a decent game, and I'll play it time and again, but I only really -loved- it when I had my Aegis Deimos 2 with RF Plasma hotswapping EM/Kinetic. It did cater a little bit to "Play this way or you'll suck" at times, but it at least allowed you to take things how you want and learn what works and what doesn't on-the-fly - as well as, potentially, discover something that you're exclusively good at and enjoy doing, even if it's not the #1 best choice. (Like a PvE drone frig with RF plasma and Pulsar. A bit cheap, but fun for AoE!)

TL;DR: I wouldn't go as far as saying the game killed itself off or anything, but it did irreversibly alter itself in ways that I would have preferred it didn't - and it would've held my attention a lot stronger if it had kept to its original design a little more.
Agreed
At least it's now playable again with 0.9.7.
at least but i wish they would specificly tell us what changed, when they changed the weapons, i was like what is this, weres my sparta lazer for my axe, but they need to fix a few hings for the beta
As I will post on my Gaming Blog (Twitortle.blogspot.com) I think this game is fun, don't get me wrong! I've played it enough times for it to get kind of tiring to play (levelling etc). I think this game isn't well balanced (not the game itself, but the players), for example, people are able to buy ships with real money, not needing to levelling default ships. What fun is it to see that people have bought ships and not put in time to level ships up? Kind of unfair in battle. Again, we should also remember that this game is "free", no charge! Most games of this standard charge you at least £10. So I suppose we have got a game that, overall, we can say is good! But I'm sure that this game has many more exciting improvements to come. Is there a real reason for why we have dislikes, or is it that we expect too much of this game?
Easy variety is what's missing, more 'stuff' for less, at the moment it takes a fair investment to do anything like make changes to your ship / weapons and there are not that many options. It's still a great game, but more options would keep people interested I think, or at least help to.
breaking it patch by patch since months. its like the devs read through every comment and feedback they get on the forums very carefully- and then release a patch which actually worsens everything that has been pointed out as problematic.
now its not even playable at all AGAIN, because the game crashes at every mapchange and even respawn. still don't get how one could introduce more bugs with every patch.

on the level time- when i started it took me an afternoon to reach t3, and i thought "finally a game where leveling isn't a drag!"
then two days later a patch came out that resetted your current levels and granting a pay-out in gold. forcing you to rebuy your ships, however the ships have become more expensive, so you could only buy half of your ships back.. suddenly loot was nerfed down to a third, synergy requirements where added, oh and did i mention how the ships and loadout you chose carefully before became worthless in an instant, because weapons were suddenly ship- and faction specific?
the bad joke was that you could go back to quick-leveling, better looting chance and loadouts etc when you pay gold aka real money.
i was considering spending money before that, i thought i finally found a young developer team that doesn't care about money too much and rather wants to make good games; a cause worth supporting!
but that update really killed it. and by now they are only milking the cow.

basically everthing you see that is premium was once for free.
and whats the point of spening money, if i don't know if the item i bought wil stilll be there tomorrow?


i started playing again recently and thought the balance is better, but now i see nothing has changed.
killing the game, patch by patch, twice a week.
should change the title into star-nerf or nerf-conflict, at least then it would perform as advertised.
Viimeisin muokkaaja on dermonkey; 29.9.2013 klo 8.50
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