安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
In my searching I see that this issue was reported last year as well - doesn't give me much hope for a resolution :/
https://steamcommunity.com/app/211820/discussions/3/343788552550036232/
and DeadWire: http://steamcommunity.com/app/211820/discussions/0/405692224226781392/
and SleepyBulldozer and Beard of Madness when running the server:
http://steamcommunity.com/app/211820/discussions/3/352788917756237356/
http://steamcommunity.com/app/211820/discussions/3/343787283768971192/
As far as I can tell, every crash is related to loading of materials/textures and seems to happen with the NVIDIA drivers.
Getting the same [Error] Fatal Error: Floating Point Exception Encountered! and then core dump
And unfortunately a year later it still hasn't changed :/ I occasionally launch it after an update, with a (tiny) bit of hope that it changed :p
Devs, if you want to take a crack at fixing this later with the help of the community, let me know and I'll get a new copy.