DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

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j.gov 20. okt. 2014 kl. 18.17
Dark Souls Prepare to Die Edition Migration to Steam - OFFICIAL
Attention Dark Souls fans!

- UPDATE 11/25/14 -
We are working hard to finalize the process to move your Dark Souls: Prepare to Die saves and achievements to Steam. We need to conduct additional testing and we are now targeting December to begin this process. We'll have more information in the coming weeks. Thank you very much for your patience!

*// Original Announcement Below *//


We're pleased to announce that next month it will be possible for players to migrate their Dark Souls: Prepare to Die games, saves and achievements from the Games for Windows Live platform to Steam.

-Games for Windows Live users will be able to redeem their Games for Windows Live Tokens on Steam to get Dark Souls: Prepare to Die Edition at no additional cost. (To find your Games for Windows Live Token, please head to the support webpage: http://support.xbox.com/en-US/billing/prepaid-codes/locate-games-for-windows-live-tokens)

-In the month of November, there will be a period by which Games for Windows Live Dark Souls: Prepare to Die Edition users will be able to transfer their Save Data (characters + progress) and Achievements over to their Steam accounts.

-Players will still be able to use their Games for Windows Live Tokens to redeem the Steam version of Dark Souls: Prepare to Die Edition at no additional cost even after the migration period ends; but game Save Data and Achievements transfer functions may not be available.

-Games for Windows Live Rankings will not be transferred to Steam.
The specific migration start and end dates will be available soon; however the migration period will begin sometime in November 2014 with more specific dates to come.

We will be sharing more information soon regarding the migration process soon, so stay tuned!

Cheers,

The Bandai Namco Games Community Team
Sist redigert av j.gov; 25. nov. 2014 kl. 11.54
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EleventhStar 20. okt. 2014 kl. 18.18 
you forgot to include the source link, can you put it in please?
Dashiell 20. okt. 2014 kl. 18.20 
IT'S A PARTY!



Opprinnelig skrevet av EleventhStar:
you forgot to include the source link, can you put it in please?
He's Namco's employee :P
SnarKs 20. okt. 2014 kl. 18.20 
I think they are suppose to be the source lol but doesnt have admin on the forum yet.
j.gov 20. okt. 2014 kl. 18.22 
Opprinnelig skrevet av Dashiell:
IT'S A PARTY!



Opprinnelig skrevet av EleventhStar:
you forgot to include the source link, can you put it in please?
He's Namco's employee :P

Sorry here's a source for you. But this is the source. I'm the Community Manager at Bandai Namco US, I just can't pin things at the moment :)

http://bandainamcous.tumblr.com/post/100546461401/we-are-very-excited-to-announce-that-next-month-it

https://www.facebook.com/darksouls/photos/a.123871221019264.23050.119869331419453/747548648651515/?type=1
the sandwich 20. okt. 2014 kl. 18.23 
Thank you Based Solaire
Dashiell 20. okt. 2014 kl. 18.24 
We can safely assume that multiplayer functions will work after move?
EleventhStar 20. okt. 2014 kl. 18.25 
Yes i found it through the official site too.

I'm sorry i didn't know you were a community manager, but ussualy they have a developer tag on steam forums.
Sist redigert av EleventhStar; 20. okt. 2014 kl. 18.27
j.gov 20. okt. 2014 kl. 18.26 
Opprinnelig skrevet av EleventhStar:
Yes i found on the official site too.

I'm sorry i didn't know you were a community manager, but ussualy they have a developer tag on steam.

It's no problem man. I should have a tag there. It's just late on the West Coast and I was excited to get the news out there.
Moisture 20. okt. 2014 kl. 18.26 
So all the networking fixes and unofficial patches will not work.
So this will be problematic we don’t have some programmers willing to step up to the plate for this game in a timely fashion.
GTX990m 20. okt. 2014 kl. 18.27 
nice!!
Smoke fish 20. okt. 2014 kl. 18.30 
it's happening
Lix 20. okt. 2014 kl. 18.31 
YEY!
Wretched little man 20. okt. 2014 kl. 18.31 
Thanks Can't ait for online play!
EleventhStar 20. okt. 2014 kl. 18.33 
If i may be so bold J., can you share anything about how much work it is to port from GFWL to Steam works? I imagine it isn't trivial.
ChaosBahamut 20. okt. 2014 kl. 18.34 
Hopefully DSFix will still work without issue.
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