Cortex Command

Cortex Command

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[AJSA] skprog (차단됨) 2012년 10월 4일 오후 6시 23분
OOOOH MY GOD THERE IS A CAMPAIN ENDING!!!!!
dear other riped off people the developer is a bad programmer. as any other programmer would tell you. and simple if then statement would fix the main bug keeping the main campain from ending for people who have more than 1 brain left... FOR IF EVERY PLAYER HAS ) BRAINS END GAME AND START COUNT!!. thats right you have to send out all your brains to finish the game that means if you own the ai then there will be no end.
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cheeeb 2012년 10월 4일 오후 8시 56분 
You don't say? :\
Chicago Ted 2012년 10월 5일 오전 2시 45분 
FOR IF EVERY PLAYER HAS ) BRAINS END GAME AND START COUNT

Weird, I program professionally in several languages and I'm not sure I recognise that syntax.
NIL0S 2012년 10월 5일 오전 4시 20분 
OP could you please rephrase? Sounds like a genuine bug, but difficult to understand with the current phrasing.
Vyce 2012년 10월 5일 오후 12시 45분 
People like you don't deserve the internet.
tempname 2012년 10월 5일 오후 8시 35분 
Next time you decide to insult someone, I suggest you write legibly so that people don't perceive you as a moron.
Tleno 2012년 10월 6일 오전 2시 59분 
Hmmm... that hundred percent sounds like a bug... wait, I got an idea, what if you set yourself to have a handicap and only 1 brain? Sure that's hardcore, but also more fun!
Dan 2012년 10월 6일 오전 6시 50분 
Chicago Ted님이 먼저 게시:
FOR IF EVERY PLAYER HAS ) BRAINS END GAME AND START COUNT

Weird, I program professionally in several languages and I'm not sure I recognise that syntax.

Pseudocode.
[AJSA] skprog (차단됨) 2012년 10월 23일 오전 8시 03분 
I rewrote it In another thread it was a very quick post.
[AJSA] skprog (차단됨) 2012년 10월 23일 오전 8시 04분 
Nodoka Manabe님이 먼저 게시:
Chicago Ted님이 먼저 게시:
FOR IF EVERY PLAYER HAS ) BRAINS END GAME AND START COUNT

Weird, I program professionally in several languages and I'm not sure I recognise that syntax.

Pseudocode.

Defently Pseudocode ^^ admitingly not even logically correct...
Nerrath 2012년 11월 17일 오후 6시 46분 
are you stupid if you already killed every other enemy then why do you care about seeing the bbig flashy "win" on your screen and there are many other ways to play like the big skirmish button on the menu when you won who gies a ♥♥♥♥ and if its such a big deal then send an email to the company not whine to use to make yourself look bad why dont you try and build a game from the ground up and post it on steam
Tleno 2012년 11월 18일 오전 6시 08분 
Also, best solution for this: Make sure none of players has more brains than there are map locations!
data010  [개발자] 2012년 11월 20일 오전 2시 38분 
this is a known bug and fixed soon; the win condition logic was added very recently and not tested enough to catch the case where all opponents' brain pools are wiped out but the team who controls all sites have some left. again; should be fixed in next release
[AJSA] skprog (차단됨) 2012년 11월 20일 오전 7시 45분 
data010님이 먼저 게시:
this is a known bug and fixed soon; the win condition logic was added very recently and not tested enough to catch the case where all opponents' brain pools are wiped out but the team who controls all sites have some left. again; should be fixed in next release


ty i understand the catching and stuff you have to do with this not exactly easy. but defently can be done. looking forward to you adding this and other features.
°Dofus 2012년 11월 20일 오후 1시 34분 
data010님이 먼저 게시:
this is a known bug and fixed soon; the win condition logic was added very recently and not tested enough to catch the case where all opponents' brain pools are wiped out but the team who controls all sites have some left. again; should be fixed in next release

is there an eta for any kind of patch for the game?thanx.
[AJSA] skprog (차단됨) 2012년 11월 21일 오후 3시 57분 
i doubt it.
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게시된 날짜: 2012년 10월 4일 오후 6시 23분
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