STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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EDIT: Nevermind
And... scrapped.

Old post:
Short backstory... I don't have a smartphone, no need, no want.
Steam now decides that makes me a pariah, a second-class user, and pretty much completely blocks my ability to actually make some funds with trading cards, you know, what somewhat pays for my gaming habit.

So yeah...
With a Steam that obviously doesn't want me, why would I actually make their service more attractive by having an easy one-click auto-updating TSLRCM? I don't quite see why I would support them if they dismiss me so badly.
So with that in mind, I'm thinking about, starting March 9th, to remove TSLRCM from the Workshop completely. People would have to come to deadlystream or moddb (which I will update then) for their fix and updates. The age-old issues with installing will return again (and know pressing a button is already hard).

So, does anyone think this is too harsh? Wants to try and make me change my mind? Cause trust me, I WILL do it.
Also feel free and try to change Steam's mind that this is a most ridicilous change that horribly punishes a lot of people for not owning completely unrelated side-equipment.
Mail support, post in general (they banned me from there), make some noise... hopefully Valve will decide not to push this forward, even if I have faint hope.
Last edited by Hassat Hunter; Mar 4, 2016 @ 1:19pm
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Showing 1-15 of 21 comments
dagr Mar 3, 2016 @ 4:28pm 
Steam WILL do it
Lulu Rainsong Mar 3, 2016 @ 4:32pm 
Valve's already decided on doing it. Nobody's changing their minds.
anfuerudo Mar 3, 2016 @ 4:40pm 
Originally posted by Hassat Hunter:
Lots of text
So... Instead of trying to punish Steam(or Valve, or whatever) you're just going to punish your fans and users. Nice, appreciate it.
Seriously, irony aside, what I want to say is while the idea of creating a ♥♥♥♥♥♥♥♥♥ is nice one, the method you chose is... well, I think it'll work against you. Because instead of creating a petition or writing an article on Kotaku(or wherever) you're going mental and trying to intimidate us with pulling the plug. I'm sorry, I have no sympathy for this kind of thing regardless of who you are and what you did.

Originally posted by Lilly Satou:
Valve's already decided on doing it. Nobody's changing their minds.
Actually, no, if the ♥♥♥♥♥♥♥♥♥ is big enough they can revert the changes. Remember how it went with paid mods from the Workshop - ♥♥♥♥ hit the fan and Gaben backed off.
Last edited by anfuerudo; Mar 3, 2016 @ 5:52pm
dirigibalistic Mar 3, 2016 @ 4:54pm 
Originally posted by anfuerudo:
Originally posted by Hassat Hunter:
Lots of text
So... Instead of trying to punish Steam(or Valve, or whatever) you're just going to punish your fans and users. Nice, appreciate it.

This. Pretty sure you're not hurting Valve/Steam at all by taking it down, just the players.
thesawolf Mar 3, 2016 @ 5:18pm 
I pointed this out elsewhere and figure I'll point it out here too. Regarding the new market security, consider using Winauth - https://winauth.com (a FREE, OPEN SOURCE windows desktop app, the current beta branch fully supports Market Trade Confirmations) . I've been using it for some time as I do not normally use a smartphone. In addition to handling Steam 2FA, it handles Google, BattleNet , Rift, Wildstar, etc. etc. authenticators and you can easily port the information to other devices without risking losing your authentication (I have it running on desktop, laptop and tablet). Lastly, you can always run the Steam Mobile app in an android emulator like BlueStacks or Nox. There ARE options out there to some extent. Choice is your's tho. Good luck with whatever route you go.
Last edited by thesawolf; Mar 3, 2016 @ 5:19pm
ryleysawsome Mar 3, 2016 @ 5:58pm 
It is your decision, but I really hope you don't.
VarsityPuppet Mar 3, 2016 @ 6:01pm 
To be honest, I don't know if TSLRCM was ever meant for a workshop install.

There have been inexplicable compatibility issues from the get-go that are not present in the normal installer.
Did you make the mod and upload it to the Workshop so you can fund your gaming habit through card trades?
VladImpalador Mar 3, 2016 @ 6:56pm 
I dislike this new dumb method of security, but dislike your method of holding something in ransom even more. Especially when only ONE game is affected. Whatever complaints we might make will not make the numbers to make Gaben and the rest change their minds. Ergo, you will still pull the mod from Steam. It's your mod and it's your right to pull it if you deem it necesary. It's also my right to use my judgment to see if anything you do is logical.

And from my point of view, it is not.
Nuzzyfuts Mar 3, 2016 @ 7:12pm 
Originally posted by anfuerudo:
Originally posted by Hassat Hunter:
Lots of text
So... Instead of trying to punish Steam(or Valve, or whatever) you're just going to punish your fans and users. Nice, appreciate it.
Seriously, irony aside, what I want to say is while the idea of creating a ♥♥♥♥♥♥♥♥♥ is nice one, the method you chose is... well, I think it'll work against you. Because instead of creating a petition or writing an article on Kotaku(or wherever) you're going mental and trying to intimidate us with pulling the plug. I'm sorry, I have no sympathy for this kind of thing regardless of who you are and what you did.

Originally posted by Lilly Satou:
Valve's already decided on doing it. Nobody's changing their minds.
Actually, no, if the ♥♥♥♥♥♥♥♥♥ is big enough they can revert the changes. Remember how it went with paid mods from the Workshop - ♥♥♥♥ hit the fan and Gaben backed off.


Originally posted by VladImpalador:
I dislike this new dumb method of security, but dislike your method of holding something in ransom even more. Especially when only ONE game is affected. Whatever complaints we might make will not make the numbers to make Gaben and the rest change their minds. Ergo, you will still pull the mod from Steam. It's your mod and it's your right to pull it if you deem it necesary. It's also my right to use my judgment to see if anything you do is logical.

And from my point of view, it is not.


r u real? First of all, the steam workshop is ♥♥♥♥ tier as a service to begin with(which is to be expected as steam isn't good to begin with). All it offers is a poor way to install mods for select titles, many mods cannot even be used with the workshop. Hassat is not trying to intimidate you or other uses who use the steam workshop download. You're literally projecting your fears that you grasped out of thin air into his post. He's informing that he may be taking his content off of the workshop. Content that was always easily accessible.

Second, the paid mods wasn't a bad idea. It was done away with for two reasons; 1. it was poorly implemented. The idea of the community, THE STEAM COMMUNITY, to police it for Valve and Bethesda. 2. The communities around video games are not the brightest bunches. If anything rocks the boat in the slightest they ♥♥♥♥ their pants. However, if Valve and Bethesda would have stated IN BIG BOLD FONT that they would police content and do quality control, things would have gone over better.

TSLRCM has always been readily available and easy to install. Removing it from the workshop won't change that. The only people that it "Punishes" are the clowns that can barely use their browsers.
Last edited by Nuzzyfuts; Mar 3, 2016 @ 7:28pm
Grand Historian Mar 3, 2016 @ 7:12pm 
Please don't. I'm sorry that steam's made changes that will affect trading cards, but I think removing TSLRCM is going to only make fans angry instead of actually convincing Steam to change.

Likewise, people tend to trust Steam for mods far more than ModDB/other websites on the internet.
Skyelander Mar 3, 2016 @ 9:18pm 
Don't remove your content, if not for Steam, for the users who love the mod. Don't take it offline, that's not necessary and many of us would really be lost without it.
Na-re No Ha-te Mar 3, 2016 @ 10:32pm 
this is extremely childish and in no way, shape or form would hurt or even get valve's attention. all it would do is piss people off actually wanting to play a complete KotOR II game and make things slighly more incovencieved for them.

this will not change things in the slightest.
cerberusiv Mar 4, 2016 @ 1:19am 
Frankly I don't care whether TSLRCM (and therefore M4-78) is available through the Steam workshop or not. I have previously installed both mods the old fashioned way and would have no problem doing so again.

There seems to be an increasing issue of getting the kotor games to run on newer systems and I think that means that in time it will revert to a niche interest game for those who are willing to and capable of getting it to run. TSL is having its day in the sun, enjoy it while it lasts but don't expect it to be that way for long.

The one thing I would be against is an older or unsupported version in the workshop. Either support it or pull it entirely. If some idiot uploads it again without consent just redirect the complaints to them, or to Steam support if it breaks someones game.

In short, if you don't like Steam, then have as little as possible to do with them.
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Date Posted: Mar 3, 2016 @ 4:21pm
Posts: 21