DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Carm3D 14 maj, 2014 @ 17:57
Oh no! Physics puzzles!
I was having fun with this until I hit a Half-Life 2 style physics puzzle. Picking up barrels with a robotic arm and dropping them into an incinerator (Maybe that makes it more like Portal). And this is worse because you use the controls by looking down at a touch pad, which means you can not SEE the objects you are manipulating while you manipulating them. So frustrating. I saved and quit. :rage:
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Camo -_^ 14 maj, 2014 @ 18:20 
there is a lock detector on the right of the panel, if you follow that you cant go wrong. shadows from the arm help too ;)
Carm3D 14 maj, 2014 @ 19:17 
(Sigh) okay I'll give it one more try. Thanks. :ss13ok:
Camo -_^ 15 maj, 2014 @ 2:18 
Ursprungligen skrivet av Carm3D:
(Sigh) okay I'll give it one more try. Thanks. :ss13ok:

No worries, good luck!

I was also stressing out the first time I did it but after getting the hang of it its pretty easy. ;)
Semi Green 15 maj, 2014 @ 11:53 
take out your frustrations on the zombie corpses in the room.
Carm3D 15 maj, 2014 @ 13:49 
Haven't put it on again.. Been busy makin' graphics. :angrytitan:
HexeR 15 maj, 2014 @ 14:56 
Ursprungligen skrivet av Carm3D:
Haven't put it on again.. Been busy makin' graphics. :angrytitan:
There's also the ability to instantly transport it to the waste-bin through the graphical user interface. Makes it a lot easier.
Carm3D 15 maj, 2014 @ 14:57 
Ooh! :squirtooh: I'll look for that. Thanks! :strawberry:
HexeR 15 maj, 2014 @ 15:14 
Ursprungligen skrivet av Carm3D:
Ooh! :squirtooh: I'll look for that. Thanks! :strawberry:
Well, you have to have grabbed one of the barrels first, before you can transport it to the wastebin automatically, but it's easy to miss that function.

I highly recommend just dealing with the puzzle and moving on, since you only need to get rid of two, and there's no other puzzles like it in the game.
Senast ändrad av HexeR; 15 maj, 2014 @ 15:15
Carm3D 15 maj, 2014 @ 15:28 
Good news! :Lee:
MrMuffinz 15 maj, 2014 @ 15:48 
You say Half-Life 2 style like it's a bad thing D:
Carm3D 15 maj, 2014 @ 16:13 
If you read my initial message correctly you'll see that I said they implimented it worse...Worsely.
mahon007 26 maj, 2014 @ 3:36 
None were too bad but not sure they were needed. :skull:
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Datum skrivet: 14 maj, 2014 @ 17:57
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