Babel Rising

Babel Rising

multiplayer?
goto start a multiplayer game, it then tells me to press A... like iv got a bunch of controllers just sitting around. it was my understanding this could be played threw steam or atleast lan mode... guess i was wrong
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Local co-op means multiplayer in front of the machine. So yeah, controllers / keyboards are supported but not via LAN / Internet.
because the "Local Co-op" on the store page wasnt a dead giveaway
I would say local co op seems akin to local area connection (LAN) to alot of folks, and that publishers know this and perhaps having split screen mode or another term used would not get them as much sales.
Funny enough, the only reason I'm interested at all in this game is because it has split-screen (and, having an xbox, do happen to have controllers lying around).
♥♥♥ all that. It's on computer. It shouldnt ask for a controller button. This is why i dont like games that multiplatform. Just focus on one platform and make a decent game there already instead of fapping all over the place with mediocre bugged games that never get fixed.
what ever... it wouldnt bother me so much if it didnt require a controller to even play multiplayer on the one comp
It seems kind of daft being as not everybody has an Xbox. I'm steam only, and thought it would be multiplayer through the internet. Even though I got it solely for the single player, It should be worth at least half price being as not everybody can split-screen.

Still, I've just completed the campaign, and it was a good 4 hours of fun. It has much potential for a Babel Rising 2.
Why cant u just get another mouse?
If a game on Steam has actual online TCP/IP multiplayer, it will have the "Multiplayer" tag on the store page. How else could they rephrase "Local Co-Op" to tell you that it is Local and not network Co-Op?

Also, if it's such a big deal for you guys to be buying games that are multi-platform, you should do 5 minutes of research on Google first to see if it's multiplatform and, if so, how well you think it looks like it will be ported.

Not everyone makes the game you want. They make the game they want and that they think will meet their own goals for distribution and sales. They focus more on the console mechanics because that's where the numbers are (number of players, not just money). I agree with your sentiments, but it's important to be realistic about these things.
hell i wouldnt mind if it was multi player and i could share a keyboard even... but REQUIRING a game controller so player 2 can press A along with not having control binding options to switch it to something other then a game controller IMHO is bullshittery
also when you plug in an ethernet cable you join a WHAT area network? yea a local one....
I agree...Local means LAN to so many people.
If they could even just add the ability to use the same keyboard!
One on one side one on the other end of the keyboard.
But better yet is LAN over Steam would be really good!!
Plus state "Split Screen" in the store, that clearly states what type of mulitplayer game it is.
The actual question is whether the multiplayer is worth playing.
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