Awesomenauts

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Yuri attack speed upgrade
I find it really weird that a beam attack has an attack speed buff as well as damage buffs since they are just two ways of doing the same thing, is there something i'm missing about this?

Also which nets more damage, attack speed or flat damage?
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Showing 1-12 of 12 comments
Zurg Mar 22, 2015 @ 7:47am 
Higher attack speed = more hits per second = higher DPS
Higher damage = more damage per hit = higher damage
As far as which nets more damage, i'm not sure. I usually focus more on dps than damage because dps enables you to deal alot of damage in a short amount of time while higher damage and slower attack speed requires you to land your hits effectively to deal the damage. Try combining both, it works well ;)
ajg Mar 22, 2015 @ 7:55am 
Originally posted by jordan1615:
Higher attack speed = more hits per second = higher DPS
Higher damage = more damage per hit = higher damage
As far as which nets more damage, i'm not sure. I usually focus more on dps than damage because dps enables you to deal alot of damage in a short amount of time while higher damage and slower attack speed requires you to land your hits effectively to deal the damage. Try combining both, it works well ;)

lol higher attack speed doesnt mean higher DPS always.

for example, lets say we have a character slashes his sword every 2 seconds, dealing 10 damage per slash.

his current dps is 5

if you got an upgrade that doubles his attack speed, he slashes every 1 second dealing 10 damage.

his dps with the attack speed upgrade would be 10 now.

if you got an upgrade that double his damage, he slashes every 2 seconds dealing 20 damage.

his dps is still 10.


for OP: damage is better, hands down. rarely does anyone rush attack speed before damage. the only exception would be sentry or penny maybe. for yuri, damage and attack speed are good.
Zurg Mar 22, 2015 @ 8:06am 
Originally posted by race vs:
Originally posted by jordan1615:
Higher attack speed = more hits per second = higher DPS
Higher damage = more damage per hit = higher damage
As far as which nets more damage, i'm not sure. I usually focus more on dps than damage because dps enables you to deal alot of damage in a short amount of time while higher damage and slower attack speed requires you to land your hits effectively to deal the damage. Try combining both, it works well ;)

lol higher attack speed doesnt mean higher DPS always.

for example, lets say we have a character slashes his sword every 2 seconds, dealing 10 damage per slash.

his current dps is 5

if you got an upgrade that doubles his attack speed, he slashes every 1 second dealing 10 damage.

his dps with the attack speed upgrade would be 10 now.

if you got an upgrade that double his damage, he slashes every 2 seconds dealing 20 damage.

his dps is still 10.


for OP: damage is better, hands down. rarely does anyone rush attack speed before damage. the only exception would be sentry or penny maybe. for yuri, damage and attack speed are good.
sorry i think you misunderstood me. what i meant was that higher attack speed doesn't increase the damage of the shots, but it increases the rate at which you can attack which equals more damage over a shorter period of time (seeing as you don't have any damage upgrades) For example Lonestars base dps on his blaster is 138 dps. buying the first tier of cheeta bullets bumps it up to 166 dps and the second tier to 194 dps, and thats without buying any damage upgrades. thats what i menat to say :P sorry if i was unclear.
Edit for the OP:
Higher attack speed = more hits more second = higher base dps
Increased damage = higher damage per hit abd higher dps
Attack speed plus Higher damage = more hits per second plus higher damage per hit = very high dps
Last edited by Zurg; Mar 22, 2015 @ 8:15am
ajg Mar 22, 2015 @ 8:14am 
Originally posted by jordan1615:
Originally posted by race vs:

lol higher attack speed doesnt mean higher DPS always.

for example, lets say we have a character slashes his sword every 2 seconds, dealing 10 damage per slash.

his current dps is 5

if you got an upgrade that doubles his attack speed, he slashes every 1 second dealing 10 damage.

his dps with the attack speed upgrade would be 10 now.

if you got an upgrade that double his damage, he slashes every 2 seconds dealing 20 damage.

his dps is still 10.


for OP: damage is better, hands down. rarely does anyone rush attack speed before damage. the only exception would be sentry or penny maybe. for yuri, damage and attack speed are good.
sorry i think you misunderstood me. what i meant was that higher attack speed doesn't increase the damage of the shots, but it increases the rate at which you can attack which equals more damage over a shorter period of time (seeing as you don't have any damage upgrades) For example Lonestars base dps on his blaster is 138 dps. buying the first tier of cheeta bullets bumps it up to 166 dps and the second tier to 194 dps, and thats without buying any damage upgrades. thats what i menat to say :P sorry if i was unclear.
Youre right about increases the attack rate for a shorter time, but it doesnt mean that youll do more damage. as mentioned in the example above.
Edible Eyebrows Mar 22, 2015 @ 8:22am 
I want to clarify, I totally get attack speed on other nauts, but yuri's attack is a constant beam, its not like you get more projectiles in the air, doesnt make you harder to dodge or anything, it is functionally identical to damage for him.
Zurg Mar 22, 2015 @ 9:06am 
Originally posted by Disgruntled Peasant:
I want to clarify, I totally get attack speed on other nauts, but yuri's attack is a constant beam, its not like you get more projectiles in the air, doesnt make you harder to dodge or anything, it is functionally identical to damage for him.
with yuri higher attack speed means that the laser will hit your enemy more times per second, inflicting damage faster.
Edible Eyebrows Mar 22, 2015 @ 9:37am 
Originally posted by jordan1615:
Originally posted by Disgruntled Peasant:
I want to clarify, I totally get attack speed on other nauts, but yuri's attack is a constant beam, its not like you get more projectiles in the air, doesnt make you harder to dodge or anything, it is functionally identical to damage for him.
with yuri higher attack speed means that the laser will hit your enemy more times per second, inflicting damage faster.

agghhhh nobody understands the question.
I know this, but isnt that EXACTLY the same as a damage upgrade juts applied in a different way. functionally its the same.
I just want to know which actually nets more damage.
Zurg Mar 22, 2015 @ 9:40am 
Originally posted by Disgruntled Peasant:
Originally posted by jordan1615:
with yuri higher attack speed means that the laser will hit your enemy more times per second, inflicting damage faster.

agghhhh nobody understands the question.
I know this, but isnt that EXACTLY the same as a damage upgrade juts applied in a different way. functionally its the same.
I just want to know which actually nets more damage.
to answer your question, damage upgrades will inflict more damage. speed upgrades alone increase your dps but not enough to match upgraded damage. so if you're looking to pump out more damage, go with damage upgrades
Xelrog Mar 22, 2015 @ 11:32am 
Here.[www.nautsbuilder.com[]

All Yuri's damage upgrades increase his base DPS in intervals of 50, save for Hubble, which increases it by 100. Attack speed increases his DPS by 40 at base, 50 with one damage upgrade, 60 with two, and so on. Thus, it's best to get at least one damage upgrade first, then speed. My usual row is range, Hubble, and attack speed, in that order (but laser is generally the last thing you build into).
Jp Mar 22, 2015 @ 12:23pm 
Burst or consistent damage?

Burst so, higher damage. This game are mainly small skirmishes, so dealing large amounts of damage proves to be effective.
Fish Mar 23, 2015 @ 3:31am 
Yuri player here. Let me tell you that this guy's diversity is through the floor. That said, I'll explain the optimal picks on the laser row.

Hubble Lens is the best DPS upgrade. Flyswatter and Resonance Amplifier are awful. Instant Charge Battery is decent but comes second to Hubble Lens. Instant Charge Battery increases the tick rate per second by 1 per rank. So you go from 5 ticks a sec to 7 with both ranks. So after you get Hubble, Battery becomes an amazing DPS boost.

Instant Charge Battery is by no means mandatory, though. It has strong competition in Giant Monocle and Baby Yeti. So basically pick Hubble then grab whichever other two you want.

Personally, this[nautsbuilder.com] is the laser row I find myself frequently taking. It gives you a dangerous close combat presence. However, switching either upgrade out for range is definitely a good choice.

Just never use Flyswatter or Resonance Amplifier. At least, as of this patch. They might get buffed in 2.10 for all I know.
Last edited by Fish; Mar 23, 2015 @ 3:32am
Demoman? Mar 23, 2015 @ 4:06pm 
For most Awesomenauts, damage will outperform attack speed. A base damage of 80 with a +20 upgrade means your DPS is increased by 25% (20 is 25% of 80), while a base damage of 80 with a 15% attack speed upgrade means your DPS is increased by 15%. These amounts are one's I know for Leon. I don't know what Yuri's exactly are, but you can figure it out for yourself in a similar fashion. But most of time it will be damage. You also might want to take the solar efficiency and your own accuracy with the character's attacks into consideration though. Yuri's attack is pretty simple to hit with, so damage would be better then. If you're not great at landing the hits, you may want attack speed to give your more hits/more opportunities to do damage.
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Date Posted: Mar 22, 2015 @ 6:43am
Posts: 12