Earth 2160

Earth 2160

ebol Feb 12, 2016 @ 5:37am
Linux/SteamOS beta access
Hello everyone,

the Wine port of the game is almost ready for public release. Everything comes preconfigured, the release itself is multi-language and can be configured directly from Steam client. The game was tested on a SteamOS and Ubuntu 15.10, however as you know there are many different Linux flavors, not to mention hardware configurations, therefore they might be some issues not yet discovered and thus resolved.

I encourage those of you who already have the game in their library to test it, any feedback will be appreciated. Beta access code is:

betaEarth2160LINUX

If you encounter any problems please attach Earth2160.log.txt (located in game folder) as well as a short description. Thank you!
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Showing 1-10 of 10 comments
Angry Penguin Feb 16, 2016 @ 7:01am 
Thanks. I buying it now. Im let you know, how it works.
The game doesn't start for me.

Earth2160.log.txt
------------------------------------------------------------------------------------
ERROR: ld.so: object '/home/randomname/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/randomname/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
wine client error:0: version mismatch 490/502.
Your wineserver binary was not upgraded correctly,
or you have an older one somewhere in your PATH.
Or maybe the wrong wineserver is still running?
-------------------------------------------------------------------------------------

inxi -Fxz
System: Host: i7 Kernel: 4.4.1-2-MANJARO x86_64 (64 bit gcc: 5.3.0) Desktop: KDE Plasma 5.5.4 (Qt 5.5.1)
Distro: ManjaroLinux 15.12 Capella
Machine: Mobo: ASRock model: Z97 Pro4 Bios: American Megatrends v: P2.20 date: 05/12/2015
CPU: Quad core Intel Core i7-4770K (-HT-MCP-) cache: 8192 KB
flags: (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) bmips: 28001
clock speeds: max: 4200 MHz 1: 4200 MHz 2: 4200 MHz 3: 4133 MHz 4: 4105 MHz 5: 4202 MHz 6: 4200 MHz
7: 4106 MHz 8: 4200 MHz
Graphics: Card: NVIDIA GM206 [GeForce GTX 960] bus-ID: 01:00.0
Display Server: X.Org 1.17.4 driver: nvidia Resolution: 1920x1200@59.95hz
GLX Renderer: GeForce GTX 960/PCIe/SSE2 GLX Version: 4.5.0 NVIDIA 352.79 Direct Rendering: Yes
Audio: Card-1 NVIDIA Device 0fba driver: snd_hda_intel bus-ID: 01:00.1 Sound: ALSA v: k4.4.1-2-MANJARO
Card-2 Intel 9 Series Family HD Audio Controller driver: snd_hda_intel bus-ID: 00:1b.0
Card-3 C-Media CM106 Like Sound Device driver: USB Audio usb-ID: 003-002
Network: Card: Intel Ethernet Connection (2) I218-V driver: e1000e v: 3.2.6-k port: f040 bus-ID: 00:19.0
IF: enp0s25 state: up speed: 100 Mbps duplex: full mac: <filter>
Drives: HDD Total Size: 1000.2GB (60.5% used) ID-1: /dev/sda model: Crucial_CT1024MX size: 1000.2GB
Partition: ID-1: / size: 909G used: 556G (65%) fs: ext4 dev: /dev/sda2
ID-2: /boot size: 247M used: 124M (53%) fs: ext2 dev: /dev/sda1
ID-3: swap-1 size: 8.33GB used: 0.00GB (0%) fs: swap dev: /dev/sda5
Sensors: System Temperatures: cpu: 34.0C mobo: N/A gpu: 0.0:38C
Fan Speeds (in rpm): cpu: N/A
Info: Processes: 223 Uptime: 42 min Memory: 2612.6/7939.1MB Init: systemd Gcc sys: 5.3.0
Client: Shell (bash 4.3.421) inxi: 2.2.33

If its important my installed Wine Version is 1.9.3. and the game seems to bring version 1.8 with it.

Edit: The Game workes flawlessly on my other system where i didn't install wine yet.
Last edited by Wilbur Wetterquarz; Feb 16, 2016 @ 7:46am
frostwork Feb 16, 2016 @ 10:06am 
I get the same log when launched from the steam gui, but it starts when I launch it from commandline. not interested in registering in game though, so exited in title screen
Wilbur Wetterquarz Feb 16, 2016 @ 10:19am 
You don't need to register the game. That's optional. You just need to activate the game.
[Linux] comrad Feb 16, 2016 @ 10:36am 
When i switch to the Steam Overlay the game cannot be used with the mouse anymore. Any clicks won't be recognized.
ahjolinna Feb 16, 2016 @ 10:58am 
yeah I also can't run the game...I have the same error log as 'Wilbur Wetterquarz' had ...aka:
ERROR: ld.so: object '/home/ahjolinna/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/ahjolinna/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. wine client error:0: version mismatch 490/503. Your wineserver binary was not upgraded correctly, or you have an older one somewhere in your PATH. Or maybe the wrong wineserver is still running?
my system:
inxi -Fxz System: Host: chakra-pc Kernel: 4.3.5-1-ck x86_64 (64 bit gcc: 5.2.0) Desktop: KDE Plasma 5.5.4 (Qt 5.5.1) Distro: Chakra 2016.02 Ian Machine: Mobo: ASUSTeK model: Z170 PRO GAMING v: Rev X.0x Bios: American Megatrends v: 1105 date: 01/13/2016 CPU: Quad core Intel Core i5-6600K (-MCP-) cache: 6144 KB flags: (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) bmips: 28031 clock speeds: max: 4500 MHz 1: 3627 MHz 2: 3355 MHz 3: 2076 MHz 4: 2093 MHz Graphics: Card: NVIDIA GM204 [GeForce GTX 970] bus-ID: 01:00.0 Display Server: X.Org 1.17.4 driver: nvidia Resolution: 1920x1080@60.00hz, 1920x1080@60.00hz GLX Renderer: GeForce GTX 970/PCIe/SSE2 GLX Version: 4.5.0 NVIDIA 361.28 Direct Rendering: Yes Audio: Card-1 NVIDIA GM204 High Definition Audio Controller driver: snd_hda_intel bus-ID: 01:00.1 Card-2 Intel Sunrise Point-H HD Audio driver: snd_hda_intel bus-ID: 00:1f.3 Sound: Advanced Linux Sound Architecture v: k4.3.5-1-ck Network: Card: Intel Ethernet Connection (2) I219-V driver: e1000e v: 3.2.6-k bus-ID: 00:1f.6 IF: enp0s31f6 state: up speed: 100 Mbps duplex: full mac: <filter> Drives: HDD Total Size: 14250.7GB (94.0% used) ID-1: /dev/sdc model: WDC_WD20EARX size: 2000.4GB ID-2: /dev/sdb model: TOSHIBA_DT01ACA3 size: 3000.6GB ID-3: /dev/sda model: KINGSTON_SH103S3 size: 240.1GB ID-4: /dev/sdd model: WDC_WD30EFRX size: 3000.6GB ID-5: /dev/sde model: TOSHIBA_DT01ACA3 size: 3000.6GB ID-6: /dev/sdf model: WDC_WD30EURS size: 3000.6GB ID-7: USB /dev/sdh model: USB_Flash_Drive size: 7.9GB Partition: ID-1: / size: 99G used: 16G (17%) fs: btrfs dev: /dev/sda2 ID-2: /boot size: 300M used: 66M (23%) fs: vfat dev: /dev/sda1 ID-3: /home size: 126G used: 109G (89%) fs: btrfs dev: /dev/sda3 ID-4: swap-1 size: 0.84GB used: 0.48GB (57%) fs: swap dev: /dev/zram0 ID-5: swap-2 size: 0.84GB used: 0.48GB (57%) fs: swap dev: /dev/zram1 ID-6: swap-3 size: 0.84GB used: 0.48GB (57%) fs: swap dev: /dev/zram2 ID-7: swap-4 size: 0.84GB used: 0.48GB (57%) fs: swap dev: /dev/zram3 Sensors: System Temperatures: cpu: 29.8C mobo: 27.8C gpu: 0.0:42C Fan Speeds (in rpm): cpu: 0 Info: Processes: 365 Uptime: 1 day Memory: 7023.8/15978.9MB Init: systemd Gcc sys: 5.2.0 Client: Shell (bash 4.3.391) inxi: 2.2.30
Last edited by ahjolinna; Feb 16, 2016 @ 11:00am
big-M Feb 16, 2016 @ 11:09pm 
I'm getting the same error:

wine client error:0: version mismatch 490/503. Your wineserver binary was not upgraded correctly, or you have an older one somewhere in your PATH. Or maybe the wrong wineserver is still running? Starting the game now...

My system:

System: Host: heavy-pc Kernel: 4.4.1-2-ARCH x86_64 (64 bit gcc: 5.3.0) Desktop: KDE Plasma 5.5.4 (Qt 5.5.1) Distro: Arch Linux Machine: Mobo: Intel model: DP67BG v: AAG10491-306 Bios: Intel v: BGP6710J.86A.2209.2012.0717.2302 date: 07/17/2012 CPU: Quad core Intel Core i5-2500 (-MCP-) cache: 6144 KB flags: (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) bmips: 26349 clock speeds: max: 4100 MHz 1: 1706 MHz 2: 1722 MHz 3: 2124 MHz 4: 1735 MHz Graphics: Card: NVIDIA GK106 [GeForce GTX 660] bus-ID: 01:00.0 Display Server: X.Org 1.18.1 driver: nvidia Resolution: 1920x1080@60.00hz, 1280x1024@60.02hz GLX Renderer: GeForce GTX 660/PCIe/SSE2 GLX Version: 4.5.0 NVIDIA 361.28 Direct Rendering: Yes Audio: Card-1 NVIDIA GK106 HDMI Audio Controller driver: snd_hda_intel bus-ID: 01:00.1 Card-2 Intel 6 Series/C200 Series Family High Definition Audio Controller driver: snd_hda_intel bus-ID: 00:1b.0 Sound: Advanced Linux Sound Architecture v: k4.4.1-2-ARCH Network: Card: Intel 82579V Gigabit Network Connection driver: e1000e v: 3.2.6-k port: 2040 bus-ID: 00:19.0 IF: enp0s25 state: up speed: 100 Mbps duplex: full mac: <filter> Drives: HDD Total Size: 1120.2GB (58.5% used) ID-1: /dev/sdb model: WDC_WD10EZEX size: 1000.2GB ID-2: /dev/sda model: Samsung_SSD_840 size: 120.0GB Partition: ID-1: / size: 110G used: 80G (77%) fs: ext4 dev: /dev/sda3 ID-2: /boot size: 512M used: 26M (5%) fs: vfat dev: /dev/sda1 Sensors: System Temperatures: cpu: 37.0C mobo: N/A gpu: 0.0:33C Fan Speeds (in rpm): cpu: N/A Info: Processes: 171 Uptime: 28 min Memory: 2004.3/7970.4MB Init: systemd Gcc sys: 5.3.0 Client: Shell (bash 4.3.421) inxi: 2.2.33
I tested now a bit. Seems like if Wine is installed on my system the game will not work, uninstalled wine and the game runs without a problem.
charrety Feb 17, 2016 @ 11:04am 
For me game start but I can t enter code to play. keys dont work : 4, 6, 8. I havent numeric keys on my french keyboard. I have tryed with english layout, but don't work.

But ctrl+c to copy and ctrl+v to paste works.
Dimibyte Feb 17, 2016 @ 12:00pm 
Game is not starting with Steam. Only language select window is working. But it starts with no internet connection with RunGame script.

Earth2160.log.txt:
ERROR: ld.so: object '/home/dimibyte/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/dimibyte/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. wine client error:0: version mismatch 490/447. Your wine binary was not upgraded correctly, or you have an older one somewhere in your PATH. Or maybe the wrong wineserver is still running?

uname -a:
Linux machine 3.17.8-gentoo-r1 #5 SMP Sat Mar 14 17:17:39 GMT-3 2015 x86_64 Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz GenuineIntel GNU/Linux

Wine is installed.
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