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Yeah, normally, I wasn't bothered by it, but then I validated my SFM cache, and it seemed to recovered some files that appeared to have been missing from my SFM. And now that SFM has been validated, the SFM projects that I have made during the time the Tier0 error occurred seems to be crashing now. Now I can't click on the video track without it crashing.
Library, All Softwares, Right click Source Filmmaker, Properties, Updates, Change Automatic Updates to Do not Automatically update this application
Click on Betas, and select Previous - Previous vesion or go all the way back by selecting 0.9.5.17
Launch SFM after the update and try your sessions.
If that doesn't work then I would suggest a complete uninstall and reinstall, as for your usermod stuff, pull the custom content stuff out and put it in a temporary folder, move it back after the reinstall. Do the same for your elements folder, That's where your sessions and renders are stored. If you have screenshot or screencasts or additional scripts, put them away in your temporay folder as well. Make a backup copy of your gameinfo.txt file and store that too.
You probably know this stuff already, but I need the typing practice.
Uninstall properly... Do the right click on SFM in your All Softwares library select properties then local files in the popup browser and delete the local cache. When complete, go in and check the SFM folder for anything left over that you might want to keep (there shouldn't be much), move that to the temp folder then delete the SFM folder completely...
Reinstall.
Load up a session that currently crashes SFM and see if it crashes.
Thank you very much for the suggestions. It gives me some semblance of hope. I want to do a complete uninstall as a last resort, but your suggestion to revert to a previous version seems very plausible at this point.