Source Filmmaker

Source Filmmaker

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How to fix SFM lag?
I have this problem ever since I downloaded it and tried it out from learning some tutorials. I have 16 GB of RAM on my computer and 1TB, so its good enough to play hardcare games I know. Is there a settings toggle to stop the lag when I try to pose the models?
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115/21 megjegyzés mutatása
Disable Progressive refinement and ambient occulsion

exactly how do you pose the models, because finger lag is common
Legutóbb szerkesztette: The Resonte!; 2013. nov. 18., 19:16
The Resonte! eredeti hozzászólása:
Disable Progressive refinement and ambient occulsion

exactly how do you pose the models, because finger lag is common

Where can I find it?

I select the body (like a leg) and on my work camera I try to shift it to modify anything, and thats where it starts to lag.

Phantomcake eredeti hozzászólása:
The Resonte! eredeti hozzászólása:
Disable Progressive refinement and ambient occulsion

exactly how do you pose the models, because finger lag is common

Where can I find it?

I select the body (like a leg) and on my work camera I try to shift it to modify anything, and thats where it starts to lag.
already so
right click on the view port, there's ProRefinement, in render settings in that same drop-down is ambiant occulsion

anyway, try moving a bodypart when you shorten your clip (usually lag for me is caused when i have like a 300 second clip and I try to move a bodypart with the motion editor layer across all 300 seconds)
The amount of RAM and hard drive space in your computer doesn't really mean much when it comes to SFM performance. It's pretty much all related to your video card. Disabling lighting will also help a lot.
What graphics card do you have?
The Resonte! eredeti hozzászólása:
Phantomcake eredeti hozzászólása:

Where can I find it?

I select the body (like a leg) and on my work camera I try to shift it to modify anything, and thats where it starts to lag.
already so
right click on the view port, there's ProRefinement, in render settings in that same drop-down is ambiant occulsion

anyway, try moving a bodypart when you shorten your clip (usually lag for me is caused when i have like a 300 second clip and I try to move a bodypart with the motion editor layer across all 300 seconds)

Thanks. I figured out that ambiant occulsion was why it started lagging. However everytime I open up SFM it goes to the same settings again and I have to disable them. Is there a auto button so I everytime SFM starts up I don't have to rightclick and toggle them?
PalmliX eredeti hozzászólása:
The amount of RAM and hard drive space in your computer doesn't really mean much when it comes to SFM performance. It's pretty much all related to your video card. Disabling lighting will also help a lot.

If I disable lighting then I'm not able to see what lighting I put when I create a animation set for it.
Gnome Compsci eredeti hozzászólása:
What graphics card do you have?

Heres my processor:
Processor Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz, 3101 Mhz, 4 Core(s), 4 Logical Processor(s)

Graphics card: NVIDIA GeForce GT 620
(It took me a while to find it)
Phantom Cake eredeti hozzászólása:
Is there a auto button so I everytime SFM starts up I don't have to rightclick and toggle them?
nope
Legutóbb szerkesztette: The Resonte!; 2013. nov. 21., 4:40
I usually never use the same camera twice. That always seems to lag my game up.
The Resonte! eredeti hozzászólása:
Disable Progressive refinement and ambient occulsion

exactly how do you pose the models, because finger lag is common
Didn't work. Is there another way?
The Resonte! eredeti hozzászólása:
Disable Progressive refinement and ambient occulsion

exactly how do you pose the models, because finger lag is common


Thank you so much man. Went from what seemed like 5 fps to 25 fps.
Disabling progressive refinement doesn't help. Why did you necro this thread anyway?
Legutóbb szerkesztette: celica soupra; 2015. dec. 11., 3:05
for me the lag only made it where it was less smooth since thats what lag dose but i have not tryd the suoltions to the lag prolblowm but i think it will work
Sometimes instead of animating the camera shorten all your clips to size 10 and for different shots add a new clip instead of moving the camera.
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115/21 megjegyzés mutatása
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Közzétéve: 2013. nov. 18., 19:07
Hozzászólások: 21