Source Filmmaker
Black Teeth when opening a recent project [FIXED]
Thanks, but I fixed it now

Deleting the Enhanced Scout fixed the problem

---------------------ORIGINAL POST---------------------------

I don't know why, but whenever I open a recent file, the TF2 characters' teeth are black
And no, it's not shadows

Screenshot: http://gyazo.com/84804066c44f89ac5a121be1e70b15aa
Τελευταία επεξεργασία από girlypop pussyblast slaycore; 6 Μαϊ 2015, 12:56
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That looks like ao and shadow
Αναρτήθηκε αρχικά από Pte Jack:
That looks like ao and shadow
Even disabling lighting and AO, it's still black

I have a feeling that it might be my custom modes/textures that I've installed...
Τελευταία επεξεργασία από girlypop pussyblast slaycore; 6 Μαϊ 2015, 12:16
Could be a texture problem if you've added some vmts. Does it look the same on any map?
Αναρτήθηκε αρχικά από Detonatress:
Does it look the same on any map?
Yes. And I've also found out that it seems to only be on Scout, the other classes have normal teeth
custom model? probably the wrong head texture. the hwm texture looks like that without the phong exponent on the teeth. you might exchange it with the regular one or add the exponent term to your custom vmt. :)
The problem is, I know nothing about editing vmts
And I'm deleting some scout(custom) stuff I have, maybe it'll work

It worked!
Τελευταία επεξεργασία από girlypop pussyblast slaycore; 6 Μαϊ 2015, 12:57
Is it by any chance the hwm Scout? For some reason my hwm Scout has... vanished. http://i.imgur.com/3fxPngC.png (left one's the player model, right one is the hwm which is invisible).
Yes, I was using the HWM Scout.
I don't know how your Scout 'vanished'. If it was a missing texture problem your scout would be :missing:
But It's just invisible, are you sure the Little eye close to scout1[gyazo.com] is selected?
I never even had the chance to turn off the eye thing, because I was just inserting and checking the model to see if I had the teeth problem you had. Then I realized my hwm model won't even appear when I was inserting it to the scene. I'll probably have to restart/update sfm again since I'm in offline mode with it.

EDIT: Just restarted SFM and hwm Scout's back. It was probably a SFM bug, as my interface windows were also missing. I don't use hwms due to not being able to lock/zero in custom stuff on them properly, but I guess it's good to have for close-up scenes and such.
Τελευταία επεξεργασία από Detonatress; 6 Μαϊ 2015, 13:31
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