Source Filmmaker

Source Filmmaker

Juggernaut Mar 17, 2015 @ 8:44am
Possible To Make Arrays In SFM?
Heya, its me Juggernaut, and I just had a small question... How would I, (and if possible) makes arrays in SFM?

Thanks for your time,
Juggernaut
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Showing 1-10 of 10 comments
raptornx01 Mar 17, 2015 @ 8:58am 
uh, in what way?
Juggernaut Mar 17, 2015 @ 9:00am 
Arrays with models, as in, being able to duplicate the models in a very fast way.

(Sorry if I wasnt clear enough before)
Last edited by Juggernaut; Mar 17, 2015 @ 9:00am
episoder Mar 17, 2015 @ 9:34am 
you gotta do it with hammer (aka set builder). compile only entities. in sfm you run/snap the shot. and animate what you wanna animate with "create animationset for existing model". :)
Juggernaut Mar 17, 2015 @ 9:36am 
Eh, thanks episoder. Unfortunately I have no experience in Hammer. :?
The Resonte! Mar 17, 2015 @ 10:00am 
Copy/Paste?
Juggernaut Mar 17, 2015 @ 10:02am 
Resonate, I could, but for what I want to do, not only do the models I want duplicated need to be exactly alligned, but they copy and paste would take way to long for the thing I wanna do.
episoder Mar 17, 2015 @ 10:22am 
well... okay. you don't wanna hammer?

you could make a temporary location where you can rotate the model you wanna duplicate. rotate it into global transform space. copy/paste it. then lock the root transform to move it into the exact same position and then move it with the global axis transform on that sorta straight line "grid style" for a row and then select the multiple models on the row and copy paste them with the same lock&transform trick. alternative is to use the transforms in the animation set editor and double click to insert exact locations.

edit: nvm... the "lock in place" thingy actually also works with the local transform. ;)

hope that helps. :)
Last edited by episoder; Mar 17, 2015 @ 10:43am
raptornx01 Mar 17, 2015 @ 1:18pm 
you can use model particles to spawn thousands of copies of a model at the exact same time. (it's what I now use to make grassy fields and forests and stuff)

I dunno if you make them align though.
Zappy Mar 17, 2015 @ 1:34pm 
Originally posted by raptornx01:
I dunno if you make them align though.
You don't.

Originally posted by raptornx01:
you can use model particles to spawn thousands of copies of a model at the exact same time. (it's what I now use to make grassy fields and forests and stuff)
Fact: Doing so seems to break lighting on those models past one of the last couple of updates, according to the community.
Juggernaut Mar 17, 2015 @ 1:35pm 
Okay, thanks guys, I might just do what I need to do in Blender, and import it into SFM.
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Date Posted: Mar 17, 2015 @ 8:44am
Posts: 10