Source Filmmaker

Source Filmmaker

make an object rotate 360 degrees
This is easily done in other programs, but how would one, say, make a camera rotate around an object perfectly 360 degrees, or for some kind of high tech profile thing, make the soldier turn around several times, 360 degrees?
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Pte Jack Sep 21, 2014 @ 3:16pm 
You have to select a period of time then ramp the period of time you want him to spin. Then select the rotate modulator, select the bip_pelvis bone and spin him the amount of turns you want it to spin. It will start slow speed up then slow down as it ends, to fix that you have to use the graph editor and make the spin animation linear.
R234 Sep 21, 2014 @ 4:32pm 
It's much simpler to just hit 1 with the mouse cursor above the falloff region, actually.
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Date Posted: Sep 21, 2014 @ 3:08pm
Posts: 2