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Find the sequence you want (taunt09 for MTM).
Before you click OK, uncheck the Generate Root motion, or your medic is going to lie down and jump up to do the taunt.
Once you have the taunt loaded you'll have to add the particles for the taunt... I'm still looking for the flying doves particle, but the rays I believe are the class_fx.pcf god_rays.
**NOTE**If you already have animations in the scene, make sure you only select the time you want the animation to happen before you import it or the taunt will overwrite the entire time line.