The Binding of Isaac

The Binding of Isaac

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aws.lambda Dec 12, 2012 @ 12:36pm
Mask + Heart monsters are overpowered
The empty room that contains 4 hearts and 4 masks is the hardest non-boss room you can ever encounter. They are even harder than Mom. The hearts have too much HP and mask's charges from every direction makes it too hard to not to take damage. Why this room is 10 times harder than other rooms? When you encounter multiple of these rooms on the same floor with a medicore character that can easily finish game, the death is inevitable. -.-
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Showing 1-15 of 23 comments
Tim Timsen Dec 12, 2012 @ 12:40pm 
The hell are you talking about?
Avoid touching the masks, don't get too close to the hearts.
Radiant Dec 12, 2012 @ 2:15pm 
Tim's mental capacity isn't strong enough to realize that the masks can cluster around, block you as they continously charge to kill you.
Scornelius Dec 12, 2012 @ 2:36pm 
They also take no damage from the effects of "The Chariot"
Tim Timsen Dec 12, 2012 @ 2:47pm 
Originally posted by Radiant:
Tim's mental capacity isn't strong enough to realize that the masks can cluster around, block you as they continously charge to kill you.
How is "dodging" such a big deal for you?
Originally posted by Accan:
They also take no damage from the effects of "The Chariot"
Are there even items they can get damaged with?
I always focus on the hearts when I shoot.
Last edited by Tim Timsen; Dec 12, 2012 @ 2:48pm
WoodSorrel Dec 12, 2012 @ 5:02pm 
i have to dissagree, the worst room i have faced, was VERY small paths, and on all side sit was those red tower things, i died VERY quickly beucse there was no were to move...
Cryten Dec 13, 2012 @ 2:04am 
I think the stone faces can be quite tough in limited movement rooms I particularly dislike the room with 6 strips of pitfalls and rocks dividing the room in the middle creating 2 charge lanes top and bottom and a bunch of areas in the middle which can get you caught without dodging room against a charging stone face.
jerp Dec 13, 2012 @ 9:41am 
if you think the heart/mask enemies are bad, just try battling the mask of infamy
that thing is complete hell
Fissie Dec 13, 2012 @ 1:28pm 
Dude, the Mask of Infamy is easy as hell. Those 4 mask rooms are really hell though. I always take some damage against those.
Gruntled Employee Dec 13, 2012 @ 6:13pm 
Mask of Infamy is annoying as hell. and why doesn't it have a health meter like other bosses?
彡Teratoma. Dec 14, 2012 @ 12:41am 
Originally posted by Tim Timsen:
The hell are you talking about?
Avoid touching the masks, don't get too close to the hearts.

Gotta love ignorant dumbasses.
It's people like these that don't know ♥♥♥♥ about balance or design.
Flopple Dec 14, 2012 @ 5:44am 
Originally posted by Fissmas:
Dude, the Mask of Infamy is easy as hell. Those 4 mask rooms are really hell though. I always take some damage against those.

That thing is a pain in the ♥♥♥♥. I don't have much of a problem with those little guys but he never turns his back to you, he doesn't have a healthbar, and he takes a lot of shots to kill.
Tim Timsen Dec 14, 2012 @ 7:52am 
Originally posted by Teratoma MOREGORE:
Gotta love ignorant dumbasses.
It's people like these that don't know ♥♥♥♥ about balance or design.
Forgive me that I'm either better than you or just a lucky bastard.
XXXL booty shorts Dec 16, 2012 @ 11:51am 
It's okayish when either the Hearts are isolated, or there is no rocks.
Any other layout though, ♥♥♥♥ that ♥♥♥♥.
Originally posted by Gruntled Employee:
Mask of Infamy is annoying as hell. and why doesn't it have a health meter like other bosses?
Edmund said it doesn't have a health meter because it isn't technically "alive" if you know what I mean.
Indochina Dec 23, 2012 @ 6:16am 
those monsters are without any doubts one of my top hated enemies.

and their diffculty stacks with the fact they are often in move-restricting rooms. this is why flying items are always good to have
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Date Posted: Dec 12, 2012 @ 12:36pm
Posts: 23