The Binding of Isaac

The Binding of Isaac

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aws.lambda 12. des. 2012 kl. 12.36
Mask + Heart monsters are overpowered
The empty room that contains 4 hearts and 4 masks is the hardest non-boss room you can ever encounter. They are even harder than Mom. The hearts have too much HP and mask's charges from every direction makes it too hard to not to take damage. Why this room is 10 times harder than other rooms? When you encounter multiple of these rooms on the same floor with a medicore character that can easily finish game, the death is inevitable. -.-
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Viser 115 av 23 kommentarer
Tim Timsen 12. des. 2012 kl. 12.40 
The hell are you talking about?
Avoid touching the masks, don't get too close to the hearts.
Radiant 12. des. 2012 kl. 14.15 
Tim's mental capacity isn't strong enough to realize that the masks can cluster around, block you as they continously charge to kill you.
Scornelius 12. des. 2012 kl. 14.36 
They also take no damage from the effects of "The Chariot"
Tim Timsen 12. des. 2012 kl. 14.47 
Opprinnelig skrevet av Radiant:
Tim's mental capacity isn't strong enough to realize that the masks can cluster around, block you as they continously charge to kill you.
How is "dodging" such a big deal for you?
Opprinnelig skrevet av Accan:
They also take no damage from the effects of "The Chariot"
Are there even items they can get damaged with?
I always focus on the hearts when I shoot.
Sist redigert av Tim Timsen; 12. des. 2012 kl. 14.48
WoodSorrel 12. des. 2012 kl. 17.02 
i have to dissagree, the worst room i have faced, was VERY small paths, and on all side sit was those red tower things, i died VERY quickly beucse there was no were to move...
Cryten 13. des. 2012 kl. 2.04 
I think the stone faces can be quite tough in limited movement rooms I particularly dislike the room with 6 strips of pitfalls and rocks dividing the room in the middle creating 2 charge lanes top and bottom and a bunch of areas in the middle which can get you caught without dodging room against a charging stone face.
jerp 13. des. 2012 kl. 9.41 
if you think the heart/mask enemies are bad, just try battling the mask of infamy
that thing is complete hell
Fissie 13. des. 2012 kl. 13.28 
Dude, the Mask of Infamy is easy as hell. Those 4 mask rooms are really hell though. I always take some damage against those.
Gruntled Employee 13. des. 2012 kl. 18.13 
Mask of Infamy is annoying as hell. and why doesn't it have a health meter like other bosses?
彡Teratoma. 14. des. 2012 kl. 0.41 
Opprinnelig skrevet av Tim Timsen:
The hell are you talking about?
Avoid touching the masks, don't get too close to the hearts.

Gotta love ignorant dumbasses.
It's people like these that don't know ♥♥♥♥ about balance or design.
Flopple 14. des. 2012 kl. 5.44 
Opprinnelig skrevet av Fissmas:
Dude, the Mask of Infamy is easy as hell. Those 4 mask rooms are really hell though. I always take some damage against those.

That thing is a pain in the ♥♥♥♥. I don't have much of a problem with those little guys but he never turns his back to you, he doesn't have a healthbar, and he takes a lot of shots to kill.
Tim Timsen 14. des. 2012 kl. 7.52 
Opprinnelig skrevet av Teratoma MOREGORE:
Gotta love ignorant dumbasses.
It's people like these that don't know ♥♥♥♥ about balance or design.
Forgive me that I'm either better than you or just a lucky bastard.
azzii 16. des. 2012 kl. 11.51 
It's okayish when either the Hearts are isolated, or there is no rocks.
Any other layout though, ♥♥♥♥ that ♥♥♥♥.
Opprinnelig skrevet av Gruntled Employee:
Mask of Infamy is annoying as hell. and why doesn't it have a health meter like other bosses?
Edmund said it doesn't have a health meter because it isn't technically "alive" if you know what I mean.
Indochina 23. des. 2012 kl. 6.16 
those monsters are without any doubts one of my top hated enemies.

and their diffculty stacks with the fact they are often in move-restricting rooms. this is why flying items are always good to have
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