Silo 2
Any model software thats better than this crap?
Is there anything that works better than Silo? Please tell me here so my game characters would stop living in my head and be a reality and perhaps can be used to make Fire Emblem Awakening styled models if you can tell me.

Edit: It's weird how almost 10 years later people are still bumping this comment. I've long taken a slightly different venture too. lol
最近の変更はInmaDjinn Samalikが行いました; 2019年9月24日 15時29分
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Delge 2013年3月31日 10時34分 
Look up Zbrush, it's a lot more expensive but as far as I know, the best sculpting software in the industry. http://pixologic.com/zbrush/
Delge の投稿を引用:
Look up Zbrush, it's a lot more expensive but as far as I know, the best sculpting software in the industry. http://pixologic.com/zbrush/
Well anything free?
Blender rules. ZBrush is a niche tool that is great for sculpting and texturing but not for low poly work and not for animation.
Tap の投稿を引用:
Blender rules. ZBrush is a niche tool that is great for sculpting and texturing but not for low poly work and not for animation.
well can you put your artwork in any games?
ZBrush is not good for low poly work, but yes, you can technically use high poly models in video games. I think Blender is the better option if you have time to learn how to use it and get good at it.
Tap の投稿を引用:
ZBrush is not good for low poly work, but yes, you can technically use high poly models in video games. I think Blender is the better option if you have time to learn how to use it and get good at it.
If steam would allow a thumbs up I'd give you one. Thanks a bunch.
Check out Maya and 3Ds max. www.autodesk.com - they're the best for modelling/animation and pretty much everything (you can get them for free if your a student). Zbrush is awesome too, nothing beats it at sculpting, imo.

There's also sculptris which is similar to zbrush however it uses triangles rather then polygons, it's free.
最近の変更はRudey.が行いました; 2013年4月3日 18時31分
Check out NVil (previously known as VoidWorld). A full copy is only $80, and it has a great featureset. You can try it out before buying, as well. It's what I've been using and I couldn't be happier.
I buyed Silo 2, is this a mistatke?
Enviador の投稿を引用:
I buyed Silo 2, is this a mistatke?
yes it was a waist
matt 2013年4月13日 8時41分 
Silo was worth it a few years back as a simple model program. In todays modelling technology it not worth it.

If the delevoper had push the program it could have been a great program and may have gotten to the stage of being the indies tool of choice.

The delevopers dropped it. It has not been updated for years its been left behind by well almost everything. Go else where people.
Cyro 2013年4月19日 16時03分 
Blender. The newer versions have voxel modeling, that is sculpting, like Zbrush/Mudbox, so you can block out your models that way rather than using NURBS, Box Modeling or Subdivisions.

Also Blender is pretty much a full suit, so you can model with it, render, and use its composite editor to make your movie. This is a much cleaner workflow than Maya where you model, render and then import the frames into an editor like Adobe Premier, After Effects or Avid.

It is a bit of a departure though if you cut your graphics teeth on Maya and 3DS Max like I did, but if you want to run legit it's not gonna cost you 3k USD+ either, as it's free to download and use.
DAMNIT! Need a real mouse for it. got a option for laptops?

Cyro の投稿を引用:
I'll just leave this right here...

http://www.youtube.com/watch?feature=player_embedded&v=pO58JyGh7SM
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