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But imho tileblockers should not be the entire planet. Maybe leave 5 tiles for the player. Afterall only a superior nation would dominate others. And it is highly unlikely that Uganda would unite planet earth and lead us into space.
Next topic:
I came here to ask if it works as intended. I decided to start a war, once hostile nation wanted to create a tileblocker. I did win the war, but the war itself created 2 extra tileblockers and ruined 4 buildings. That does not sound worth it. I get the ruined buildings thing, but extra tileblockers lacks logical explanation. I win the war, but more nations siege my ground?
That said, as out of date as the mod is, it's somewhat surprising it works at all, and there's no guarantee it worked right even under 2.0.
The blockers were for real just battlefield debris. With one single exception (which may have been caused by the amount of mods I am using). There has been an event of hostile nation expanding, and i declared war on them (punish their insolence). This created 1 extra blocker tile + 2 blockers which should be debris, but where hostile nations.
But this was an exception. A single weird stuff from like 30-40 invasions i had until now.