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I think i found an problem that shows up if you use the Utopia DLC.
For some reason (no idea why) the physics lab doesn´t give the 25% bonus.
The things is the other two lab typs work perfect ...
Currently
A) With the Mechanist Civic selected, the game does not start the player with 4 Robot Pops and 4 Living Pops.
- and -
B) The player is still able to select the Mechanist Civic from the Civics list.
- - - - -
This being said, I vote for Robotic being allowed as it is likely that a scientifically orient race
would favor robotic supplementation.
Can you try and see if syncretics species have the equivalent problem? Or is it just mechanists?
If it's just mechanists, I suspect tech prerequisite weirdness, not the pop initializer event. Thought mechanist gave all the techs you need for the robots though.
Will have to read up on mechanistic on wiki and see if I can guess what the problem might be then.
That theory sounds correct to me.