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It should always be 68.144.93.18 right?
As far as troubleshooting goes... I tried copy/pasting the Riptide_x-server.sys info from the normal game save data into B.R.A.P.'s save info and that didn't fix it. I also uninstalled and reinstalled the B.R.A.P. extension itself and that didn't work.
Anyone else having this problem?
Here's the full report:
Errors Found. Writing report to C:/Program Files (x86)/Steam/steamapps/workshop/content/365450/912609474/report.txt
Extension Metadata Error:
Microsoft.Xna.Framework.Content.ContentLoadException
Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file.
Source : Microsoft.Xna.Framework
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file. ---> System.ArgumentException: Invalid filename. TitleContainer.OpenStream
requires a relative URI.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)
Inner : ---------------
System.ArgumentException
Invalid filename. TitleContainer.OpenStream requires a relative URI.
Source : Microsoft.Xna.Framework
System.ArgumentException: Invalid filename. TitleContainer.OpenStream requires a relative
URI.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)
That's because you are running the XNA version.
Unfortunately, a lot of the components in B.R.A.P does not work on the XNA branch; therefore I cannot fix that. Please get a better computer :p
Alright thanks for the quick answer. I opted out of the XNA version and fortunately the normal version of Hacknet works now (I enabled the XNA Branch a long time ago, when Labyrinth wasn't even announced yet.) Looks like Matt updated the game to make it work with integrated Intel GPUs. Still thanks for the advice. :p
The Verification Test didn't find any errors.
Any way to change the permissions such that admin access is needed to kill *all* the porn?
Unfortunately that seems to be a problem that can only be fixed by Matt; the tools in the XML extension parser do not allow me to do this.