Europa Universalis IV

Europa Universalis IV

Persia Rising
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Master Splinter  [developer] Apr 2, 2017 @ 2:38pm
Central Asia
I will list all the changes to Central Asia in here.
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Master Splinter  [developer] Apr 2, 2017 @ 2:39pm 
TIMURIDS:

NEW NATIONAL IDEAS:

  • Traditions: +33% Vassal Income | +1 Diplomatic Relations
  • Mantle of the Great Khan: +20% Cavalry Power
  • Timurid Architecture: -10% Build Cost
  • Unleash the Tiger: -10% Core Creation Cost | +1 Tolerance of Heretics
  • Chagatai Literature: -10% Idea Cost
  • Timurid Renaissance: -5% Technology Cost
  • Riches of the Silk Road: +25% Trade Power in Own Node
  • Largest Mosque in the World: +0.5 Yearly Prestige | -10% Stability Cost Modifier
  • Amibitions: +5% Discipline

  • These ideas are applied to: Timurids | Khorasan | Ferghana


COSMETIC CHANGE:

  • Changed the tag of Timurid to: Ghurkhani
  • Changed the map color to: Deep Red


GAMEPLAY CHANGE:

  • Changed starting government rank to: Empire
  • Moved the capital to: Herat
  • Added the following Historical Rivals: Uzbek | Khorasan | Bukhara
  • Added the following Historical Friends: Chagatai | Ferghana
  • Removed the following accepted culture: Persian
  • Added the following accepted culture: Khorasani | Afghan
  • Removed starting cores/provinces and formed the following vassals: Khiva | Ferghana
  • Gave (Kirmanshah) to Ardalan
  • Removed starting cores/provinces and formed the following Unions: Khorasan
  • Moved the Forts to: Shiraz | Teheran | Isfahan | Ardakan | Mashhad | Bam


NEW EVENTS:

  • Changed the trigger requirements for both Persian and Mughal independence to historically accurate times. 1499 or later for Persia, 1525 or later for Mughals.
  • Added Mughal Rising event. If you control specific provinces of Afghanistan/Lahore, the Mughals will spawn with a leader for the Timurid dynasty and declare independence.
  • Changed the way Persia is created. If you have Persian cores after 1499, and Persia doesn't exist, any tiles you own in Azerbaijan, Iraq-e-ajam will go to Persia and they will declare independence.
  • Added event for Independence war with Khorasa. If the year is 1449 or later, Khorasan has a chance to declare independence, will start a war if you don't release them.
Last edited by Master Splinter; Apr 3, 2017 @ 7:44pm
Master Splinter  [developer] Apr 2, 2017 @ 2:54pm 
UZBEKS:

NEW NATIONAL IDEAS:

  • Traditions: +0.5 Yearly Horde Unity | -10% Aggresive Expansion Impact
  • Punish the Kazakhs: +5% Discipline
  • Coins of Kypshak: +10% National Tax Modifier
  • Mongol Heritage: +1 Land Leader Maneuver
  • Defeat the Timurids: +10% Siege Ability
  • Muslim Faith: +2% Missionary Strength
  • Horde Tradition: -10% Shoack Damage Received
  • Horde of the Western Steppe: +15% National Manpower Modifier
  • Amibitions: +1 Land Leader Shock


COSMETIC CHANGE:

  • Changed the map color to: Turquiose Green

GAMEPLAY CHANGE:

  • Added province modifier Mint of the Hordes to Kypshak, that grants +1.0 Goods Produced.
  • Added Cores to all Timurid tiles in Transoxania and Khiva.


NEW EVENTS:

  • Added event that grants claim on the Merv and Khiva region is the Timurids are having issues with Pretender rebels.
  • Added event to move capital to Syghnak. Adds development, moves capital south, AI will ALWAYS take this.
  • Added event for the release of Sibir. If capital is moved, and year is after 1465, Sibir is released as an independent nation, no war is declared.
Last edited by Master Splinter; Apr 3, 2017 @ 7:46pm
Master Splinter  [developer] Apr 2, 2017 @ 4:17pm 
BUKHARA:

NEW NATIONAL IDEAS:

  • Traditions: +20% Cavalry Combat Ability | +33% Reinforce Speed
  • Unite the Uzbek Tribes: +20% Land Forcelimit Modifer
  • Dominate Transoxania: +1 Yearly Horde Unity
  • Back on the Road Aagain: +1 Land Leader Maneuver
  • Settle Down: -0.05 Monthly Autonomy
  • The Bukhara Lbrary: -10% Idea Cost
  • The Ataliqs: Tolerance of True Faith +2
  • Bukharan Education: -5% Technology Cost
  • Amibitions: +10% Army Morale
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