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Vault Heist - Coop Puzzles [Lonestar, Ix & Sentry]
 This topic has been pinned, so it's probably important
Burkus  [developer] Mar 25, 2017 @ 1:56pm
Walkthough [Spoilers]
Puzzle #1 - Double Buttons
Hint: Buttons may do nothing on their own.
Walkthrough: Press both buttons together whilst someone stands on the platform. Whoever goes up, press the top button to open the gates.

Puzzle #2 - Triple Buttons
Hint: Some abilities can hold down buttons.
Walkthrough: Lonestar walks into the small tunnel, stands on a button and uses the bull on the other button. Meanwhile, another player activates the button in the area that has opened up. Remember to let your friend out!

Puzzle #3 - Teleporter Row
Hint: Some other abilities can hold down buttons.
Walkthrough: Sentry places his teleport beacon on one button and stands on the other. One of the other players stands on the upper glass platform on the left. The button below will move the platform. Once the platform stops moving on the right, jump off and press the button to let your team through.

Puzzle #4 - Triple Wall
Hint: One character's ability can get everyone through at once.
Walkthrough: Use Lonestars bull from the left of the buttons and everyone can run through.

Puzzle #5 - Many Buttons
Hint: Be sure to check above.
Walkthough: Ix needs to use his jump and refract to fly up to the top and push the creep onto the button. Lonestar pushes the creep on the bottom right onto the button. Lonestar stands on the left button and uses bull on the other left button. Ix and Sentry stand on the two centre buttons.

Puzzle #6 - Cross
Hint: Lonestar can help other players get where they need to be.
Walkthough: Ix bonds with Lonestar as he runs through the bottom tunnel and then swaps. Ix flys up using jump and refract to the next platform (you can also swap with Lonestar at the apex of his jump to make it easier). Ix can let Sentry through using the button. Sentry then jumps up and presses a button. Sentry presses the other button using his teleport beacon. Lonestar stands on a button on the left and bulls the other button. Ix flys up again to the very top and presses the remaining button. This will open the teamwall.

Puzzle #7 - Maze
Hint: Ix can assume a smaller form.
Walkthrough: Sentry places a teleport beacon on the button on the left side of the puzzle. Lonestar and Ix go through the portal to the top. Ix bonds with Lonestar as he runs through the tunnel and swaps. Lonestar goes down the small tunnel in the maze and waits for Ix. Ix refracts through the small gap on the top left of the maze and falls down the bottom left shaft. He uses jump and refract to fly up and meet Lonestar. Ix swaps with Lonestar then refracts through the small gap. Ix prepares to refract through a small gap in the bottom left blocked by a gate. Lonestar jumps off to the right and bulls the large button opening the gate for Ix. Sentry needs to use his black hole to kill a critter for Ix above the worm button area. Ix and Lonestar press their respective buttons. Sentry spawns a hummingbird droid using the button near the entrance to the puzzle. It should fly through safely and unlock the teamwalls.

Puzzle #8 - Dropper
Hint: Ix can only jump so high on his own.
Walkthrough: All three players should make their way up the elevator to the middle platform. Ix should bond with another player as they jump as high as they can. At their peak, Ix should swap then jump and refract to fly as high as possible. Ix can then push a creep off the edge. Sentry can press the button at the bottom to catch the creep. Lonestar should use his bull to push this creep onto the button on the left. Sentry should kill the creep at the bottom if it falls.
Last edited by Burkus; Mar 19, 2021 @ 4:54pm
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Showing 1-1 of 1 comments
Burkus  [developer] Mar 29, 2017 @ 10:50am 
There are alternate solutions for some of these puzzles. I've seen some creative ones.

Post any ones you come up with under a spoiler tag!
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