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Thank you, you rock! I adore your mod btw.
Edit: Also the first tier of each building don't actually increase the cap for respective agent. Is this a bug or intended alongside your changes in the skill tree?
a) take 4k gold leave village to its owner with -10 social unrest
b) burn the village down with 2k gold of gain
c) raze and revel +4 horde AND +15 replenishment
d) the same as above.
shouldn't "+4 horde" and "15 replenishment" be divised to two options?
The options you get with this mod are:
1) Sack and Raze, which gives favour and the city is burned to the ground.
2) Raze and Revel, which gives growth and replenishment, and the city is burned to the ground.
3) For norscan settlements, you can sometimes Awaken Tribe or Subjugate, but these only show for Norscans.
If you get other options they are from some other mod and not this one.