Cities: Skylines

Cities: Skylines

Prop it Up! 1.4.4
Dave89 Apr 26, 2020 @ 1:31pm
More functional Asset tools
I really like the mod and the idea, but one thing is bugging me.

The issue is, if I want to remove a prop or tree on an asset, it will be removed from all the same assets on my map ? Is this a bug or intended?

Id like to have the option to remove props or trees specificly from only that asset I selected, because when I use the same asset later again, I want to place it with its standard look.


EDIT: I have not saved my game, disabeled the mod, and still the building/ asset is missing a prop / tree I have deleted earlier. will this be fixed in the future ?


Any answer appreciated, thx
Last edited by Dave89; Apr 26, 2020 @ 2:11pm
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Showing 1-2 of 2 comments
FortyCS Apr 26, 2020 @ 3:30pm 
It is intended (and as far as I know cannot be done otherwise, given the workings of the mod itself).
See: https://steamcommunity.com/workshop/filedetails/discussion/878991312/133259227529823319/
“For as long as the replacement remains active, the replacement is also immediately applied to every new building of that type added to your city.”
Allystrya May 8, 2020 @ 12:15am 
As FortyCS stated it is intended. Howver, if you read the guide also you will see that there is an XML file you can go and reverse the change at a later time, just make sure you follow the directions.
As an example, on another map at one point I had removed the lights from the piers for the city park in parklife assets. I went and changed it from false to true in the XML and reentered the game and the lights were back. So defaults can be reset for assets relatively easily if you mess up. or decide you want them back :)
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