Garry's Mod

Garry's Mod

Vindictus Bosses
A weird bug.
[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3776: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_base/init.lua:3776
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1678


[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3776: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_base/init.lua:3776
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1678


[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3776: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_base/init.lua:3776
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1678


[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3776: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_base/init.lua:3776
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1678


[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3776: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_base/init.lua:3776
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1678


[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3776: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_base/init.lua:3776
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1678


[VJ Base] lua/entities/npc_vj_creature_base/init.lua:3609: bad argument #1 to 'ipairs' (table expected, got nil)
1. ipairs - [C]:-1
2. CreateDeathCorpse - lua/entities/npc_vj_creature_base/init.lua:3609
3. OnKilled - lua/entities/npc_vj_creature_base/init.lua:3483
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3334

Timer Failed! [Simple][@lua/entities/npc_vj_creature_base/init.lua (line 3378)]
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Showing 1-8 of 8 comments
The last one was when it died. It instantly died too. It also won't fight. Braha in particular. it's creating a crapload of errors. Most of them instantly die too when attacked.
Last edited by ♬♫~Joe Blaze~♫♬; Aug 22, 2017 @ 3:41am
Now i'm getting this for juggernaut KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
KeyValues Error: LoadFromBuffer: missing { in file models/monster/juggernaut/juggernaut.mdl
(*mdlkeyvalue*), (*{*), (*{*),
PGReddd Aug 29, 2017 @ 1:27pm 
everything works perfectly for me
Igori Nov 20, 2017 @ 4:14pm 
Originally posted by ♫Joe (USA)♫:
The last one was when it died. It instantly died too. It also won't fight. Braha in particular. it's creating a crapload of errors. Most of them instantly die too when attacked.
Same problem
Last edited by Igori; Nov 20, 2017 @ 4:15pm
Igori Nov 20, 2017 @ 4:18pm 
Originally posted by ♫Joe (USA)♫:
The last one was when it died. It instantly died too. It also won't fight. Braha in particular. it's creating a crapload of errors. Most of them instantly die too when attacked.

maybe we need 64bits ?
Logan_Pozitiv Dec 29, 2017 @ 6:39am 
the dullahan pink reflection on the stones that should be blue
KosheiWu Mar 1, 2018 @ 4:35am 
Help! When I install this pack my game is crashing. Why?
same but the braha and some other bosses aren't moving and are staying in an idle animation
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Showing 1-8 of 8 comments
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