Cities: Skylines

Cities: Skylines

Improved Content Manager
Sapioit Dec 16, 2017 @ 6:21am
ideas: improved sorting and filtering
Here are a few ideas that would make this mod a lot better, in my opinion:

1. sorting by
(a) the name of the asset and/or
(b) name of the file
(c) file size
(d) file size including dependencies

2.filtering by asset type

If (any of) those are in place, then either the mod doesn't works for me, or I just didn't notice them when I tried using them.
Last edited by Sapioit; Dec 16, 2017 @ 6:23am
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Showing 1-8 of 8 comments
KMABoss Dec 20, 2018 @ 2:04am 
How about just incorporating 'Find It' into the Content Manager :) - a lot easier. lol
Sapioit Jan 4, 2019 @ 4:05am 
I think the sorting by size and size including dependencies would help a lot of people remove things producing lag.
Filzbiber Apr 17, 2020 @ 5:32am 
Really awesome would be some way to make it easier to add buildings to district styles.
keezdawg May 1, 2020 @ 8:59am 
I love the idea about size as well. Looking to decrease load time and regain some FPS by quickly identifying mods that can impact it vs reading the report.
Sapioit May 20, 2020 @ 2:46pm 
It's especially useful if you have a lot of assets and you want to remove a few of the heavy-duty ones, to make space for other ones.
bezarkane Jul 28, 2020 @ 6:41am 
Yeah good Idea. I would love to change the in game name of some assets without opening every single one in the asset editor!
rakkie16 Sep 11, 2021 @ 7:53am 
I go with this comment. Looking for more detailed sorting beacause i got a ton of mods but i don't want to scroll through the whole lot because i'm looking for specific like a building or a road or something
Sapioit Sep 11, 2021 @ 12:02pm 
And it would also be useful to unsubscribing for the most resources-intensive assets, when the game starts to la too much. For example, I often replace the most high-poly vehicles with lower-poly ones. I really like low-poly vehicles.
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Showing 1-8 of 8 comments
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