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20:38:15: Mesh: Loading Fishing Rod Set01.mesh.
20:38:15: WARNING: Fishing Rod Set01.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
20:38:15: Mesh: Loading storage smallbox.mesh.
20:38:17: OGRE EXCEPTION(6:FileNotFoundException): No such material FoliageConstruction in at Re_usea_ma_tron.cpp (line 134)
Hope it helps.
14:40:44: Mesh: Loading FishingNet001.mesh.
14:40:44: WARNING: FishingNet001.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
14:40:55: OGRE EXCEPTION(6:FileNotFoundException): No such material FoliageConstruction in at Re_usea_ma_tron.cpp (line 134)
Kenshi doesn't like FishingNet001.mesh hehe. Thanks for fast answer.
100% repeatable.
Newly imported game.
Running win7-64bit
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18:36:02: Texture: 53212-the beginning.mod.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
18:36:02: D3D11 : Loading 2D Texture, image name : '53212-the beginning.mod.png' with 7 mip map levels
18:36:02: Mesh: Loading Biofuel_Distillery.mesh.
------------------------------
I did some test placing the vanilla Distillery (Greenfruit) with no problems. Also i placed the battery bank powered by fruit and it let me build it. Maybe there's something in the fruit distillery's code that is causing problems.
This is the only thing that keeps coming:
18:19:42: Texture: 52327-the beginning.mod.5263-lanterns_otto.mod.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
18:19:42: D3D11 : Loading 2D Texture, image name : '52327-the beginning.mod.5263-lanterns_otto.mod.png' with 6 mip map levels
18:19:42: Mesh: Loading Item_Generic.mesh.
i will make a fix a s a p