Tabletop Simulator

Tabletop Simulator

Wooden Horse Racing
Bob/Paul Nov 9, 2020 @ 11:00am
Update Ideas
This is fantastic. But I noticed some issues:
* Some issue with coin piles not forming decks.
* The coin piles don't line up with the colored player dots
* The board doesn't snap; my player group had problems with dropping horses on lines and it was very frustrating.
* Hands were hidden, even though the rules say hands should be visible

Here's some updates to address most of the above:
https://gist.github.com/bobpaul/b5f70c97bc26d41ae22ed32628adb926

- I added magnetic snap points. If you don't like snap, TTS provides a "delete all points" on the magnet tool on the left.
- I moved the coin piles to line up with players locations.
- I made some minor changes to the text in the note card
- I changed the options so hands are now visible

I think that's as much as can be done without getting into scripting.

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Regarding the coin piles, I'm not sure what can be done. What we've noticed is things like "take a coin, then right click" sometimes results in a 2-coin deck, but sometimes just results in holding 2 coins. And drag/drop a coin onto a deck sometimes results in adding the coin to the deck but sometimes results in the coin balancing on the deck. We're working around this with heavy use of the Group items function.

I think this would need scripting to improve upon, but I'm not sure.

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Regarding scripting in general, I think the following would help a lot:
* Button to empty/sort the coin bowl. This is a bit of a pain to do by hand, and sometimes moving the bowl or flipping it over causes coins to bounce all over. The button should take what's in the bowl and split it into 4 even groups of each coin type, as well as put extra coins back in the bowl. If players want to convert dollars to quarters, they'll have to do that by hand.

* New Round button. -- This would take all the cards and re-deck them as well as move the horses back to the start. I don't think this should be combined with the above, since it's nice to still have cards in hand and horses on the table to verify the correct players are grabbing their share of the pot.

* Button to deal cards. -- Yes, there's a deal option in the right click menu, but a script could also arrange players hands in order as part of the deal.

Beyond that I think it starts getting too automated. In theory on could roll the die, click an "accept roll" button and the script could move the horses/move money from players to the pot, but that I think gets to be too much.