Garry's Mod

Garry's Mod

[CW2] KK INS2/DOI SWEPs (2018)
DMme Jul 16, 2020 @ 8:53pm
Texturing A Ported Weapon
Hello. I have been experimenting with porting weapons from Insurgency. I'm quite new at this and still learning stuff.
I have ported a gun, and nearly everything works fine including animations, sound, attachments, etc... The only issue is the texturing of the gun itself. I get that purple checkerboard.

From what I understand the weapon's model file has the material/texture folder path baked-in. I assume what is happening is the model is not finding the textures because the file system is different than insurgency's file system.

So my question is: Is there a way to find out what the model's texture path is? Can I then simply follow this outlined path and place the texture/materials for the gun in the said directory? Or am I missing an important step?
Last edited by DMme; Jul 16, 2020 @ 8:54pm