Garry's Mod

Garry's Mod

[CW2] KK INS2/DOI SWEPs (2018)
jambez Sep 10, 2018 @ 1:56am
[RESOLVED] [BUG] The addon no longer works properly on Chromium/x86-x64 builds
Thank you, heartfully, for fixing the addon!

What the title says.
After isolating all of my addons & mounting only CW 2.0 & KK INS2/DOI (Yes, I later tried only CW 2.0 and it worked), it seems that The addon no longer works on Chromium/x86-x64 versions of GMOD - it crashes as soon as you start a singleplayer game (And Local/P2P servers).

Whilst it works on Awesomium still, it means that the addon'll basically be completely dead whenever the x64 build gets pushed.

Edit: The issue seems to happen as soon as I try to take a step anywhere, or - do anything. I could even spawn the weapons in and use them, but - as soon as I take that one step, it crashes.
I'm assuming it's any possible check for whether the player has the required content, or the actual message that's supposed to appear when you're missing a specific pack (such as the EXT pack missing for DOI)

Re-Edit: Late as ♥♥♥♥ing hell, the idiot I am, but - I did try it under different circumstances (Ex. Having all content needed mounted & loaded, having only INS2 loaded w/ nothing else, etc) - the problem seems to persist. No Error is shown upon crashing - it just closes.

RE-Re-Edit: Wrong assumptions, look up down below.
Last edited by jambez; Oct 20, 2018 @ 6:40am
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Showing 1-15 of 24 comments
jambez Oct 17, 2018 @ 2:42pm 
Now that the issue has gone full-blown, with the newest GMOD update, will this get fixed?

Edit: Tested, once again, on a clear GMOD install, with just CW 2.0 & the addon - it, now, crashes directly upon loading the map near-instantly, not even moving this time.

Just to ensure that probably the workshop version's the only troublesome, I tried the github version - both master & dev, yet with absolutely same results.

It, however, dumps a crash log - if it may possibly help to detect/find the issue, I'm willing to send it.
Last edited by jambez; Oct 17, 2018 @ 3:58pm
Alps Oct 17, 2018 @ 3:50pm 
I am having the same issue, it worked before but now it doesn't. CW 2.0 works fine until you load the INS2...
BananaKnight_ Oct 17, 2018 @ 11:16pm 
Same problem here, it just crash as soon as the map is loaded, or crash few seconds after the map is loaded.
EthicalObligation Oct 18, 2018 @ 5:52am 
Thanks for the heads up. :goodidea::FIA:
EthicalObligation Oct 18, 2018 @ 5:54am 
Not tested but have you tried to remove the content check code?
EDIT: Just removed sh_content_check.lua but to no avail.
Last edited by EthicalObligation; Oct 18, 2018 @ 6:00am
BananaKnight_ Oct 18, 2018 @ 6:03am 
Originally posted by Xorgadget™:
Not tested but have you tried to remove the content check code?
EDIT: Just removed sh_content_check.lua but to no avail.
Tried, no luck here either.
supermemes Oct 18, 2018 @ 1:26pm 
Anyone had any luck bringing this to the addon author's attention?
Armalad Oct 18, 2018 @ 3:21pm 
Originally posted by supermemes:
Anyone had any luck bringing this to the addon author's attention?

I did, but he says he's too busy IRL to bother at the moment.
Alps Oct 18, 2018 @ 4:12pm 
Okay good to hear someone got in contact with the author, hope he fixes it eventually because this is the best weapon mod since C.W 2.0 itself... though I understand if he is busy.
jambez Oct 18, 2018 @ 4:16pm 
My assumptions were wrong.

After deciding to give a few more tries, here's what I ended up with:
First few tries - crash.
First try - I spawn directly on the floor, not moving (Compared to other times, I always spawn atleast slightly floating, somehow)
First thing I notice upon trying to equip a weapon from the addon is a major spam from the weapon base:
Image of LUA error[puu.sh]
For reference, I didn't had this error prior in my previous testing, so I'm assuming it's related to the new GMOD update itself.
From here, issues began arrising:
Issue #1 - Sight Stencils that relied on coloring don't seem to have their colors set correctly - all variants that could have their color changed were, more or less, 80-90% whitened[puu.sh]
Issue #2 - Particle attachments don't function correctly, case & point - Molotov's Flame attachment persists even after throwing it & switching weapons[puu.sh]
Issue #3 - There seems to be rendering issues, by which I mean bodygroups don't properly get set up - revolvers being example of which[puu.sh]
Issue #4 - Animations seem to be broken - not all animations are played in their proper time, or at all - current example being of any weapon that has a Bipod, deploy/withdrawal animations aren't played at all[puu.sh]
Issue #4, Img #2[puu.sh]

During this attempt, I decided to finally just toss a Professional Russian (suffering the same issues as the molotov) into a wall & my game crashed.

After a few tries, I repeated everything (And I also unbound my movement keys, just to ensure I don't ♥♥♥♥ up) - I decided to finally take a step, for once, and...
I didn't crash! The content check message appeared![puu.sh]
It isn't even related with the content check, it seems!
Now that I could move without crashing, I decided to see what happens now:
Issue #5 - actual rendering issues, all weapon viewmodels disappear whenever I try to walk, and if I try to sprint - the sprinting animation isn't played, however I had the CW 2.0 default viewbob enabled, so it kinda compensated (but the weapons didn't get lowered)[puu.sh]
Issue #5, IMG #2 - showcase of sprinting in action[puu.sh]
Sometimes the Customization menu would also break, in terms of coloring, but it got fixed as soon as it got redeployed:
Image[puu.sh]
Issue #6 - Rig-options didn't work, it returned to the default "Your Very Individual" ones[puu.sh]
Issue #7 - related to Issue #5 with walking/moving, animations can be stopped on spot if you try doing any movement that isn't sprinting/jumping/crouching, in this case - allowing to delay reload animation[puu.sh]
Final thing, which I am not sure if it's a current issue, or just a "feature, but
Issue #8 - Knives push back enemies now, if the hit isn't a death blow[puu.sh]

The issue, however, seems bizarre with the crashes, and persists - it isn't tied to, what my previous statement said, the content check.
jambez Oct 18, 2018 @ 4:19pm 
Atleast, if this can't/won't be resolved, I'd like to issue my gratitude towards the time spent beforehand for creating the addon for everyone, as a normal workshop user, and I appreciate every minute you had dedicated into making this, and I enjoyed the weapons a lot - probably as much as you did, when you first released them, after your hours of coding to get things working.



Thank you for your dedication & creating this mod.
BIG GUY Oct 18, 2018 @ 9:02pm 
Please do
Alps Oct 18, 2018 @ 10:08pm 
I really hope it gets fixed, this truly is one of the best weapons addon ever made...
Originally posted by Black Lotus:
I really hope it gets fixed, this truly is one of the best weapons addon ever made...
Same,it's my fav addon,so i hope it's will be fixed
Koyumi Mizuhara Oct 19, 2018 @ 9:27am 
Sad
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