Garry's Mod

Garry's Mod

[CW2] KK INS2/DOI SWEPs (2018)
Ed Feb 8, 2020 @ 5:12pm
How did you get gunfire sounds to not cut out on fast firing weapons?
It seems that by default the source engine cuts out sounds that play back quickly (e.g. I've installed an M60 mod and if I try to use B2K's M60 gunfire sounds it cuts off the sound to play the next instance of it), but this mod seems like it somehow got around that, at least from what I can tell with the machine guns. How'd you get around this? Hoping to fix this in an offline mod of mine.