Gnomoria

Gnomoria

Tacyn's Base Mod v1.16
 This topic has been pinned, so it's probably important
Tacyn  [developer] Mar 1, 2016 @ 11:30am
Bugs
Please disuss problems with this mod here.

If your game crashes you can find a crashlog in \Documents\My Games\Gnomoria\gnomoria.txt.
Please only post the most recent crash at the bottom of the file.

If you post a savegame, also post how the kingdom is named,
which main mod and available mods you are using
and where your steam mods are stored,
for example 'C:\SteamLibrary\SteamApps\workshop\content\224500'
or 'C:\Program Files (x86)\Steam\steamapps\workshop\content\224500'
Last edited by Tacyn; Apr 21, 2016 @ 1:56pm
< >
Showing 1-15 of 280 comments
Drakray Mar 3, 2016 @ 5:10pm 
Is it normal that Oat is gray?
Tacyn  [developer] Mar 4, 2016 @ 1:16am 
yes
Drakray Mar 4, 2016 @ 7:47am 
Crash when Prospecting(might be the Glasswork workshop, as the too were working at the same time)

ModLog
http://pastebin.com/rNGKWd5v
CrashLog
http://pastebin.com/iZZqnUkH

EDIT: It is the Prospector, as I tried with only this one working, and I crashed pretty quickly(less that a day of Dirt Prospecting)
Last edited by Drakray; Mar 4, 2016 @ 8:17am
Tacyn  [developer] Mar 4, 2016 @ 9:29am 
I've fixed the crash with the prospector.
Vampcow Mar 5, 2016 @ 6:04am 
love your work man, keep it up.
only minor issue i am having is everytime im setting up stockpiles, some of the glass furniture is automaticly pre selected.

as i said, minor issue...
Drakray Mar 5, 2016 @ 6:36am 
In the Glasswork Refinery, the Refined Sand and Silica recipe are named sand
Also, the Silica is not seen by the Glass Furnace
Finally, the (clear) Glass Sculpture does not rotate the same as the Metal one(4-way)
Last edited by Drakray; Mar 5, 2016 @ 6:45am
Tacyn  [developer] Mar 5, 2016 @ 8:23am 
new version fixes the stockpile and glassworks problems
Drakray Mar 5, 2016 @ 8:43am 
Glass Sculpure working A1, but clicking on (refined)SandPile make crash
http://pastebin.com/diNhP2Xq
http://imgur.com/Z3i4p7F (the pile is invisible, on the last rendered tile)

seems to be not compatible with old version, I'll probably have to start anew
Last edited by Drakray; Mar 5, 2016 @ 8:48am
Tacyn  [developer] Mar 5, 2016 @ 9:05am 
try again with the newest change.
It should fix the graphic bug and crash.
I changed some materials, so the old refined sand will no longer be useful.
Refinery and prospector should make new refined sand that can be made into glass.
Drakray Mar 5, 2016 @ 9:11am 
seems to be working great, I just have some useless refined sand, but that would not be a problem in a new world (i just sold for 0 all the useless sand and it went well)
Last edited by Drakray; Mar 5, 2016 @ 9:14am
Drakray Mar 5, 2016 @ 9:16am 
now the Kiln doesn't see the Refined Sand anymore lol XD (for the ceramic tile)
Tacyn  [developer] Mar 5, 2016 @ 10:35am 
fixed
Vampcow Mar 6, 2016 @ 4:35pm 
thanks for the quick fixes.

It seems my loom can't use wool.
was this changed?
Tacyn  [developer] Mar 7, 2016 @ 10:28am 
fixed
Drakray Mar 7, 2016 @ 6:41pm 
There seem to be a glitch with the Galss Furnace where the Gnome just stand a couple spot near and make the furnace workzone flash. can't make a picture of it, there is no crash, just a gnome that stand there like a radish doing nothing, he go away if I disable the Furnace, but do the same thing after I resume operation
Last edited by Drakray; Mar 7, 2016 @ 6:42pm
< >
Showing 1-15 of 280 comments
Per page: 1530 50