Garry's Mod

Garry's Mod

Patrol Routes STool
NPCs won't return
After being sighted by NPCs, they chased after me and never returned to their original patrol route. Please fix.
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Showing 1-6 of 6 comments
Morph1ne Feb 20, 2016 @ 11:04am 
go to your tools "Patrol" on there you can see "strict" if it's not checked check it :) .Hope it helped
Max Shadow  [developer] Feb 20, 2016 @ 11:09am 
I already replied you in the comments... They will return to their patrol route, but only if you move away from them and hide for a few seconds. They will keep chasing you if they can see you.
lechkingofdead Feb 20, 2016 @ 1:21pm 
ok is the going to be routs with two npcs?
Femboy Feb 22, 2016 @ 6:11am 
you can already have multiplayer npcs per route like i used it and made them do a trek around the map with at least 20 npcs on one route
Vrishnak92™ Jul 13, 2017 @ 3:42am 
i think the problem lies with map nodes, if the map isnt properly noded, the npc will not be able to determine where the last route was supposed to be at. (it would be useful if the npc could use a closer connected node if it cant reach its previous one)
apache ad.-47 Nov 20, 2020 @ 10:57am 
the problem is not the map NPC
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