Don't Starve Together

Don't Starve Together

Playable Pets
This topic has been locked
Leonardo Coxington  [developer] Feb 12, 2016 @ 12:12pm
Note about Mob Suggestions
I will listen to any Mob suggestions here, but please read the below first:

-I will not add caves mobs or any other mobs not present in the overworld. I plan to make caves and shipwrecked mobs seperate mods.

-I won't add mobs unless they have some sort of purpose of being playable. e.g. Butterfly or Rabbit. If the demand is great enough for it, I'll make a seperate mod for them and see what I can do to make them interesting.

-You can suggest any surface mobs you want, but I might not add them unless an idea is given with them. My goal is to try and make each mob unique and balanced for cooperative play.
< >
Showing 1-15 of 165 comments
Ur_Tiggy Feb 12, 2016 @ 2:44pm 
Hmmmm... Maybe you could add glommer? :steamhappy:
Yup Bro! Feb 13, 2016 @ 12:58am 
MABE rino or some dum
Shaun Feb 13, 2016 @ 1:46am 
if you do butterfly, make it 1 hp, but lke 350 Sanity! (or maybe 50 HP) dunno bout hunger... maybe 100 with slow loss?
Azeth_s Feb 13, 2016 @ 3:07am 
Obviously, a shadow creature!
Pros:
+Cannot lose sanity
+Does good damage
+Can teleport
+Night vision or another method to be charlie-proof (darkness)
+When near an insane player does a lot more damage

Cons:
-Has just 50 hp
-Doesnt walk very quick
-Has to charge up like the real one
-Beginning is weak but sanity goes lower=more damage
Leonardo Coxington  [developer] Feb 13, 2016 @ 9:45am 
@AzeRed You'll see shadow creature in the caves version of the mod. Hopefully I can get that done soon.
Funny_Furret Feb 13, 2016 @ 9:45am 
Maybe Chester or Krampus. Verry cool mod THX.
Funny_Furret Feb 13, 2016 @ 9:48am 
Chester would have a bigger inventory and crampus would probably have night vision and the ability to craft. you cold also maybe add bunny men
Leonardo Coxington  [developer] Feb 13, 2016 @ 9:51am 
Bunny men and several other cave mobs will be in the caves version. Was actually starting to work on him yesterday.
Funny_Furret Feb 13, 2016 @ 11:31am 
Than How bout adding krampus and chester. Thx again:steamhappy:
Leonardo Coxington  [developer] Feb 13, 2016 @ 11:40am 
I'll see if I can come up with anything interesting for them.
Funny_Furret Feb 13, 2016 @ 11:47am 
Thx.
osiris Feb 13, 2016 @ 1:17pm 
hmmm, have you added worm-holes? usage: open the map, left-click to set pos 1, right-click to set pos 2... your welcome.
chodl Feb 13, 2016 @ 2:32pm 
pls add mole
chodl Feb 13, 2016 @ 2:44pm 
pls add mole
chodl Feb 13, 2016 @ 2:44pm 
pls add mole
< >
Showing 1-15 of 165 comments
Per page: 1530 50