This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Eyello  [developer] Feb 5, 2016 @ 2:07pm
Questions and Answers
If you have any question post it here and the post will be updated.

When will the game be released?
21st April 2016. It will be an early access release as an alpha version.

Will there be multiplayer?
First off no. There is a possibility that there could be certain especially cooperative multiplayer features but we can't promise any of that. The game is tailored for long-term singleplayer matches.

What will the game cost?
The price is not finally defined. More details regarding pricing and future updates will be described when we launch the early access version.

Will there be modding support?
We use data driven models for game data and it would be possible to provide tools for modding and we would like to evaluate that later during development. Simple modding such as custom text and localization is possible. But at this point however the answer is no for extensive modding support.

Will there be missions, a story and what is the point of this game?
This is an endless singleplayer game which has no direct missions or a story. Our goal is to design the general gameplay in a way that the player will experience a story nevertheless. This does happen with the numerous parameterized events which happen in the game so that each match will be a unique experience.

Will there be NPCs or special characters?
There will be certain kind of NPCs and characters in the game. There are merchants, raiders, nomads, beggars and animals. All of them come with various personalities, abilities and variations.
The player will also be able to design the starting characters.

Are there heroes or leaders in the game?
This is a topic which we are not sure ourselves. We believe that having a leader in the settlement and that the player eventually is this leader is an interesting idea. On the other hand it changes the game and there are some problems which occur, e.g. what happens if this person dies.
What we will have is a faction system and each faction has a leader. The player will be able to define an own faction during the game which also has impact on the game. Details will be described later.

What about Children and reproduction?
Adopting nomads is the major option to increase your settlement.
This is another topic not finally drafted. There are problems with this mechanic and we will think about it in future development. Our general thinking is: Yes there should be reproduction and Children.

What is the pace and time scale of the game?
The game lets you enjoy individual days and a whole year to be completed in ENDCIV requires a number of hours to be spent. Game scale options will be available before you start a new game.
There is time control in the game which allows you to pause, slow down or speed up the game in order to skip waiting or refine your strategy. Time is an important factor in the game. Some bigger structures require several days until they are completed.

Will there be classes, skills and other specialization aspects?
Yes. People have abilities, personalities and skills and they become better at a certain skill when they execute a task.
Last edited by Eyello; Apr 13, 2016 @ 6:01am
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Showing 1-15 of 55 comments
Godzya Feb 5, 2016 @ 2:52pm 
m1047641 Feb 5, 2016 @ 4:08pm 
As far as the leader goes maybe something like a leader and a heir similar to something like the way Total War succession works.

If the leader dies maybe their is a loss in group morale for a bit something like that.
SAH Feb 5, 2016 @ 5:17pm 
rwh39407 Feb 6, 2016 @ 1:37am 
Will there be customizable characters? If there is a main character you control
Eyello  [developer] Feb 6, 2016 @ 5:29am 
Updated. Finally there is a community which responses, yay :)
Schlam Feb 6, 2016 @ 5:56am 
Is there currently any demo for this game? I really want to play it.
MJxo Feb 6, 2016 @ 11:37am 
Will Buildings have interiors?
Eyello  [developer] Feb 6, 2016 @ 11:42am 
YES they do already have interiors, sadly it wasn't in the video.
kochdog22 Feb 6, 2016 @ 10:23pm 
Will the only way to have your group grow is to find random men or will there be women to be able to have kids as well?
rwh39407 Feb 7, 2016 @ 3:15pm 
I think a demo would be great. What about the main/starting character being customisable? Will you be able to choose between male and female.
Last edited by rwh39407; Feb 7, 2016 @ 3:19pm
JUGI Feb 8, 2016 @ 9:41am 
Is it possible in this game hunt?
Eyello  [developer] Feb 8, 2016 @ 10:04am 
  • You will most likely be able to customize your starting characters. We think that it is a good thing to define your strategy from the beginning.
  • It is possible to hunt animals in this game as well as to have livestock.
Last edited by Eyello; Feb 8, 2016 @ 10:04am
Benjamin Feb 8, 2016 @ 11:33am 
Wish there was a Test Drive of this game like a 1hour Demo to get in to it a little.

So we can understand what we are getting into on it Plus i would very much like to get a chance to Stream this game in March ^_^ as i got that whole month off.
sybersmoke Feb 8, 2016 @ 3:39pm 
#1: How do you envision combat to work. Will it be similar to RimWirld where characters are given weapons and when enemies are near seek cover and start blasting away? Or do you have something else in mind.

#2: The Map, will it be never ending like minecraft, where you send out brave people to explore and may be die. Or will it have borders and limits, and if it does have limits, will there be a way to collect resources when we have picked the map clean (scavenging parties, trade missions, etc)?

#3: Since water is important, have you considered other capture methods then the using a rain catch (a tarp on sticks with a hole in the middle and a bucket under it) or even a condenser that uses a cool drum to condense and collect water (refridgerator parts, AC salvage...etc)? You may wish to look at modern equivalents...they are necessary in places like rural Hawaii where there is no plumbing system.

#4: Based on #2, if we are to send out salvage parties in the later parts of the game...will there be events for them? Like "The walkie talkie chirps to life "We have found what appears to be a military base. Some of the buildings look to be intact, what should we do?" (Explore / Move On / something else)
mrflappyyz Feb 8, 2016 @ 5:21pm 
There will be a campaign with history or objectives ?
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