Garry's Mod

Garry's Mod

Half-Life 2: Deathmatch
Feature Request: Adrenaline Gamer 2 Content
Got A Hefty Feature Request, Could We Get Some Features From Adrenaline Gamer 2? 6 Team And The Other Gamemodes Seem Out Of The Scope Of This Project, But The Unique Entities (Tau Cannon, Gluon Gun, Uranium Ammo, Longjump Module) Would Provide Support For Old pg_ Maps, And The Full Inventory Readout Would Be Useful Across The Board.

The Unique Entities Could Be Swapped Out For Their Half-Life Source Equivalents For The Least Amount Of Work On Your Part. Pretty Sure Their Names From AG2 Are
weapon_egon
weapon_gauss
item_longjump
item_ammo_gaussenergy

Other Mechanics That'd Be Neat To See Brought Over Would Be 357 Altfire Zooming And Toggling The Laser On The Rocket Launcher (Both Server Controlled) But I Don't Know How Much You Can Really Effect The Stock Weapons With Just Lua.

For Reference Here's Some Gameplay From AG2
https://youtu.be/♥♥♥♥♥♥♥♥♥♥♥?si=CKdx86FFbkp9ruEt
https://youtu.be/EupgBwheFJ4?si=rBhbl1Hlf6aHDsvw

I'm Really Invested In Getting This Content Playable In Garry's Mod Since Both Half Life 2 DM And AG2 Are In Really Sad Shape And Don't Deserve To Be Completely Forgotten To Time.
Last edited by Bathy Salts; Oct 7, 2023 @ 9:28pm
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froggy  [developer] Oct 9, 2023 @ 1:56pm 
I've added support for the HL1 weapons and items, but I can't say I plan on adding the rest. If there is another addon that adds the inventory HUD or the additional weapon mechanics though, it would most likely work fine in this gamemode too.
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