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Update
and add raiders too please
sorry for that short update
This is the world today - This is Apocalypse 1450!
TL;DR, Pt 1. The Plot
TL;DR, Pt 2. Province Changes
Development is variable for Venice.
nations:
Inu R:confusist, theocracy state capital is bejing and has small groups of land
Shi R:musilm, Capital is Taiwan and consist of the remnant forces of the MING
Kia R Hindu Capital is a provence call Tera somewhere in western china and northern nepal
middle eastern factions
Ottoman enclave (Murmad) the remnants of the ottomans, armenians and the georgians fled to some small regions in modern day iran
Isreal the new power of the fallen middle east owning egypt all the way to syria
Sicily:
yes they would be in europe but that dosent mean much, they have a large colony in Tripoli and lybia
Update
polish remnants: they own cyprus and Rhodes they can mutate into the Island empire
New world faction: nordica
it is scandinavian in the far northern america
but im thniking the jewish fled to southern africa in some way (assuming during the early days of the virus) and what about cities? would they have a colonization debuff for being ruined!
and horde remenants in the far north like in Siberia and alaska and maybe on some islands
they are not as bad as a normal threat (assuming Doom of mankind is cannon)
btw what is considered cannon?
I'm sorry about that, should've included a basic setup in the beginning, so I will do it now and then say some stuff about these ideas.
While having literally everything except islands destroyed sounded like a good idea, it would be a disaster from the balance standpoint, and it would be pretty boring with this little nations. That's why I often allowed some nations (Mecca, Kurds, Turks, Serbs etc.) to survive high in the mountain castles and stuff like that, since let's face it, they would.
While Third Odyssey sounds like a great idea, we've to realise one thing - New World was discovered in 1492, and this mod is the sequel of the Zombie Invasion. During it, New World would most likely remain undiscovered, and Aztecs and Incas would have some more time for subjugating everybody.
Back on the main plot: England kicks out all refugees after they bring the disease with them, however it allows Scotland and Ireland to flourish (which may lead them into a civil war).
Pope remains in Avignon, but Catholicism is split, and paganism is soon to rise again.
Scandinavia mostly survives, since it's way too cold out there in Finland, and they blocked the straits, but turned pagan in the proccess. Scandinavian Catholics escape, take over Iceland and recolonise Greenland.
Haven't done that much stuff outside of Europe though, but eh. Made it so West Africa is in a war with Mali being a really big powerhouse out there.
Regarding Venice: There's hardly any reason for them to abandon the city really, since it literally is an island, it would be rather fine.
Also, Byzantium - it would be able just to survive, since Theodosian walls were powerful enough for that.
The main problem is that these ideas are good, only different from the vision I'm currently implementing (or which I SHOULD be implementing), but eh. Some of the Third Odyssey will happen anyway, since Portugal is going to be thrown out of Europe or something like that.
Germania (any german nation)
Nordica (and scandinavian faction in europe)
the ottomans (regarding to desolve them)
China formed via any remnant chineese faction
The Papalular states (the pope has to own Rome Umbra Malta southern italy and Corsica)
2 new government/tech styles (survivor/scavenger) simular to high american but with european style ideas
Imperial Japan formed when japan conquers korea, Taiwan, Manchuria and The islands
Roda= a small nation in siberia that somehow surivived
The normans A seprate nation that starts during the begining and is at war with england
new religon Rodialism Worship zombies (will allow you to choose buffs)
(near ground zero)
also have it so the zombies can return but much weaker and much slower
btw where is the cannonal ground zero?
Heh. Z-Com Enemy Undead.
or perhaps Tibet survives and exploits the distablized chineese
idk just some ideas
Haven't touched Asia still, but Perm would survive most likely - Syberian Unnion however doesn't sound exactly good, as these people wouldn't really call themselves "Syberians".
Bejing, Ming/Qing China
Huge, unsanitary, secretive, it's perfect.
Also about the X-Com/Z-Com thing: It's a special modifier that enhances your troops and mil tech rate and allows recruitment of high-end generals at the cost of lowered income. If you're big enough, you can join it as a sponsor. If Z-Com is not to your liking, you can pull at any time, for a stab penalty.