Garry's Mod

Garry's Mod

CS:GO Knives SWEPs
 This topic has been pinned, so it's probably important
xdshot  [developer] Aug 25, 2015 @ 12:23pm
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Last edited by xdshot; Sep 19, 2015 @ 11:56pm
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Showing 61-75 of 281 comments
xdshot  [developer] Sep 11, 2015 @ 12:14pm 
Originally posted by F1R3.Kael That Sunstrikes:
Some knives have the purple and black texture. And some have the texture, but have checker pattern in the light.
Originally posted by Kjelle, Он ненавидит:
when i subbed to this the textures where normal. but now there's silver squares on all of them and some are purple squares.Bug, missing texture or something else?
Fixed. Check it now please.
Pål Chicken Sep 11, 2015 @ 12:53pm 
Originally posted by xDShot™:
Originally posted by F1R3.Kael That Sunstrikes:
Some knives have the purple and black texture. And some have the texture, but have checker pattern in the light.
Originally posted by Kjelle, Он ненавидит:
when i subbed to this the textures where normal. but now there's silver squares on all of them and some are purple squares.Bug, missing texture or something else?
Fixed. Check it now please.
Nice man you're the best!
Global Sep 11, 2015 @ 3:17pm 
Say, how did you fix the missing textures? Did you just compile them into the 7.2 VTF format? I'm about to try at fixing up my CS:GO guns, and I just wanna make sure I don't screw up.
xdshot  [developer] Sep 11, 2015 @ 9:47pm 
Originally posted by Cringecity:
Did you just compile them into the 7.2 VTF format?
Yes.
Global Sep 12, 2015 @ 8:27am 
Originally posted by xDShot™:
Originally posted by Cringecity:
Did you just compile them into the 7.2 VTF format?
Yes.
Alright, thanks. This'll help me speed this up MUCH faster.
Parideis Sep 13, 2015 @ 8:55am 
Hello, first of all thanks for your effort! :woodlehappy:
But sadly I found a bug: If you drop your knife and don't pick it up again and then switch to a gun it and your hand gets the material from the knife. (Only tested with TFA Based guns.)
xdshot  [developer] Sep 13, 2015 @ 9:02am 
Originally posted by Parideis:
Hello, first of all thanks for your effort! :woodlehappy:
But sadly I found a bug: If you drop your knife and don't pick it up again and then switch to a gun it and your hand gets the material from the knife. (Only tested with TFA Based guns.)
Thanks you ^_^

How do you drop the knife? I need to know how to reproduce it.
GRESHNIK Sep 13, 2015 @ 9:36am 
Support, more willingly color knife from cs:go and modernization models of knives to make them more like from cs:go!!!!:steamhappy:
Parideis Sep 13, 2015 @ 10:27am 
Originally posted by xDShot™:
Originally posted by Parideis:
Hello, first of all thanks for your effort! :woodlehappy:
But sadly I found a bug: If you drop your knife and don't pick it up again and then switch to a gun it and your hand gets the material from the knife. (Only tested with TFA Based guns.)
Thanks you ^_^

How do you drop the knife? I need to know how to reproduce it.
Create a Server and paste this Code in your console and you will drop your active weapon:
lua_run player.GetHumans()[1]:DropWeapon(player.GetHumans()[1]:GetActiveWeapon())

I tested CSS Realistic Weapons pack and there only the weapons changes its material.
II0II0I0IIII0III Sep 13, 2015 @ 1:52pm 
It seems that when I used DirectX 8 (For extra FPS), the knives either have a shine effect (Gut knife and Bayonet) or only ever have their default texture (M9 Bayonet and Karambit). There is no error in the console but I will be able to supply screenshots if required.

Again, thanks for the awesome knives!
Kiril VAC #1 Sep 14, 2015 @ 12:33am 
Originally posted by I00I000II0I00I0I:
It seems that when I used DirectX 8 (For extra FPS), the knives either have a shine effect (Gut knife and Bayonet) or only ever have their default texture (M9 Bayonet and Karambit). There is no error in the console but I will be able to supply screenshots if required.

Again, thanks for the awesome knives!
U neet to be on DirectX 9.0 for this to work ;)
Btw I had the same problem
xdshot  [developer] Sep 14, 2015 @ 12:33am 
Originally posted by Parideis:
Hello, first of all thanks for your effort! :woodlehappy:
But sadly I found a bug: If you drop your knife and don't pick it up again and then switch to a gun it and your hand gets the material from the knife. (Only tested with TFA Based guns.)
I've made a dirty hack so the knife will remove itself after drop. The skin clear function was only working during OnRemove() and not on OnDrop(), sorry.
LilPepe Sep 14, 2015 @ 7:27am 
If i will spawn a skin knife (like butterfly fade ) no skin will be shown only default butterfly .
In pausemenu the skin will be shown and yes i use dx9
yesterday all works fine pls fix
Last edited by LilPepe; Sep 14, 2015 @ 7:28am
Kiril VAC #1 Sep 14, 2015 @ 10:05am 
Originally posted by Vladimir pootis (aka marci74):
If i will spawn a skin knife (like butterfly fade ) no skin will be shown only default butterfly .
In pausemenu the skin will be shown and yes i use dx9
yesterday all works fine pls fix
Restart Gmod or reinstall mod???
WR Sep 14, 2015 @ 11:14am 
[CS:GO Knives SWEPs] lua/weapons/csgo_baseknife.lua:229: attempt to index a nil value
1. DoAttack - lua/weapons/csgo_baseknife.lua:229
2. unknown - lua/weapons/csgo_baseknife.lua:139
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