Cities: Skylines

Cities: Skylines

Terraform tool 0.9
Suggestions
What about adding water sources? It would be very useful to make lakes and ponds.
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Showing 1-15 of 26 comments
I agree.
rollo  [developer] Mar 23, 2015 @ 5:02pm 
Well I don't really feel that this would fit in game mechanic in any way.
However what I'm considering is making custom water pumps. That would work similiar to sewage, but emit clean water instead.
Would they have a capacity system like the water sources?
JustinTheJittery Mar 24, 2015 @ 3:27pm 
Originally posted by rollo:
Well I don't really feel that this would fit in game mechanic in any way.
However what I'm considering is making custom water pumps. That would work similiar to sewage, but emit clean water instead.
I like that idea if you're not able to make water as a ploppable resource
Kulprit_ Mar 24, 2015 @ 5:29pm 
can we still have a way of controlling water [please]? Im trying to add onto my pennisula and im ending up flooding my city! (ex: lower sea level or remove water)

i havent used the editor yet so if im being stupid in my suggestions, sorry.
Spunky McGoo™ Mar 25, 2015 @ 10:15am 
Originally posted by rollo:
Well I don't really feel that this would fit in game mechanic in any way.
However what I'm considering is making custom water pumps. That would work similiar to sewage, but emit clean water instead.

Perhaps it would be possible to rig up a custom pump that would take water from one area and pump it to another.
Would take a lot of work, though.
You'd probably have to make custom pipes as well
Can you add an indicator that shows the current tool strength? I can never use this unless I have an unlimited money mod on otherwise.
Balthoraz Apr 5, 2015 @ 10:25am 
Possibility to assign the height of leveling. When I use leveling, it levels always at height 0. The other tools do not level on a perfect flat level.
RZ_new Apr 5, 2015 @ 5:29pm 
Please, add the Water Tools Menu
Flexible Games Apr 7, 2015 @ 1:00am 
I'd love if you could add the ability to add resources during play. There are times when my population centers don't grow toward resources. Or, most times, resources are just too far away for them to go to industry. It's frustrating to have oil/ore/ag being imported AND exported.
Hypnoraa Apr 7, 2015 @ 7:06pm 
Now that you added that sand-brush may i make a suggestion? It would be awesome if you could add more materials like for example Asphalt as we see it in paths or on the ground outside industrial buildings. I do not know if you can add custom textures but if you can here are a few more suggestions for materials: gravel, dirt (for example as we see it under train-tracks) would be awesome if you would consider adding something like that :)
Claudius Apr 11, 2015 @ 10:57pm 
Thanks for the mod.

Could you please add (if it's possible) tools to place resources, such as fertile land?
Stephen Apr 22, 2015 @ 5:26am 
We need tooltips or labels for the icons. And, man, terraforming is costly! I spent more than $3.5 million trying to prep a spot for a 64x64 asset. :-o
takfar Apr 22, 2015 @ 8:10pm 
Yeah, adding water and resources would be great. I'm creating a real city, and I've already moved from the editor into the game proper in order to configure roads and buildings, but noticed I missed a lake and a bit of ore resources. Going back to the editor would mean losing days of work, so this would be a very useful addition to the mod for anyone doing the same.

Also, any way to use the brush with the soft edges rather than the solid one?

Thanks!
Last edited by takfar; Apr 22, 2015 @ 8:11pm
Charlie-Lima Jun 6, 2015 @ 3:39am 
A ploppable water source would be great - pls consider adding it to your mod :)
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