Don't Starve Together

Don't Starve Together

Zack the Nightmare Lord
[☆] Zackreaver  [developer] Jan 28, 2016 @ 12:13am
Character Overhaul "Becoming Unstable"
After several testing sessions (As I personally made this character based on my playstyle) I've realized the character cater's too greatly to end game play, once you get a steady supply of nightmare fuel this character becomes borderline broken.

I've decided to make a couple adjustments to fix such a problem.

-Night Sword only has a 1x multiplier instead of a 2x Multiplier.
-Night Spear no longer requires flint to make, and has a 2x multiplier.
-There is now a new type of resource exclusive to Zack called "Unstable Nightmare Fuel"

The "Unstable" fuel works as follows, when Zack inflicts the finishing blow on a nightmare creature, they drop an extra nightmare fuel that is "Unstable." The major difference of the unstable fuel is that it perish's, after some time it won't exist anymore. When it perish's any number of things can happen, it can become normal nightmare fuel, it can disappear entirely, or it might do something... horrible.

The unstable nightmare fuel replaces the ingredient requirements for Zack's custom items, and as a result the Night Spear now no longer costs a tremendous amount of flint.

However this also means that most of Zack's items are perishable as well, after some time they will just vanish... Or something worse... Be warned.

To compensate for their timed life, their effects will be boosted even further for Zack's use (They will still be completely normal for other players), however the night spear will now have a 2x multiplier instead of a 1x multiplier. And the nightmare marble armor will refund some of the marble used to make it once it perish's, along with having a much longer perish time than the other items.


This also means that Zack will have to take an active roll in slaying nightmarish creatures, additionally Zack will generate even more unstable nightmare fuel if he himself is insane, to encourage challenging the beasts himself as opposed to simply protecting others.

I will be releasing this update shortly in the future once I get things squared away, I hope you enjoy it.

Oh, and if you have a problem with the character being harder to play as a result of the update, remember Don't Starve is uncompromising. And so am I.