Let's School

Let's School

EduWorks - Population
 This topic has been pinned, so it's probably important
Bryan  [developer] Oct 12 @ 10:14am
Issues/Bugs
Pasting the relevant parts of your player.log here would be very helpful.
You can find your player.log here in Windows: C:\Users\YOUR_USERNAME\AppData\LocalLow\Pathea Games\LetsSchool


Please only paste everything that is between these parts:
[FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
AND
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator



So a good paste would look like this:
[FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
Curl error 6: Could not resolve host: userreporting.cloud.unity3d.com
UnityUserReportingPlatform.Post: 0 Cannot resolve destination host
订阅了19个模组
下载了19个模组
3581741757 k_EItemStateSubscribed, k_EItemStateInstalled
3581741888 k_EItemStateSubscribed, k_EItemStateInstalled
3581742563 k_EItemStateSubscribed, k_EItemStateInstalled
3291106860 k_EItemStateSubscribed, k_EItemStateInstalled
3290460612 k_EItemStateSubscribed, k_EItemStateInstalled
3285165066 k_EItemStateSubscribed, k_EItemStateInstalled
3573348824 k_EItemStateSubscribed, k_EItemStateInstalled
3281016980 k_EItemStateSubscribed, k_EItemStateInstalled
3291051687 k_EItemStateSubscribed, k_EItemStateInstalled
3291032270 k_EItemStateSubscribed, k_EItemStateInstalled
3291063730 k_EItemStateSubscribed, k_EItemStateInstalled
3284445663 k_EItemStateSubscribed, k_EItemStateInstalled
3304798770 k_EItemStateSubscribed, k_EItemStateInstalled
3294589724 k_EItemStateSubscribed, k_EItemStateInstalled
3339619992 k_EItemStateSubscribed, k_EItemStateInstalled
3291096087 k_EItemStateSubscribed, k_EItemStateInstalled
3284276543 k_EItemStateSubscribed, k_EItemStateInstalled
3292459926 k_EItemStateSubscribed, k_EItemStateInstalled
3335527375 k_EItemStateSubscribed, k_EItemStateInstalled
[EduWorks - Population]: EduWorks - Core (id='eduworks.core') & EduWorks - Mod UI (id='eduworks.modui') were not found. Retrying...
[EduWorks - ModUI] Host successfully loaded. (Press F10 to toggle).
[EduWorks - Mod UI] Kick: enabled. ModId='eduworks.modui'
[EduWorks - Core] 0Harmony.dll was found and successfully loaded.
[EduWorks - Population]: Dependencies poked me! Waking up!
Fallback handler could not load library C:/SteamLibrary/steamapps/common/Let's School/LetsSchool_Data/MonoBleedingEdge/data-000002473E7AE050.dll
Fallback handler could not load library C:/SteamLibrary/steamapps/common/Let's School/LetsSchool_Data/MonoBleedingEdge/data-0000024771BCF0C0.dll
[EduWorks - Population] Harmony patched (id='eduworks.population').
[EduWorks - Population] ModUI panel register result: True
[EduWorks - Core] Kick: enabled. ModId='eduworks.core'
[EduWorks - Floating] Harmony patched (id='eduworks.floating').
[EduWorks - Furniture] Harmony patched (id='eduworks.furniture').
购买了2个DLC
DLC Installed: Let's School - Water Towns Furniture Pack
DLC Installed: Let's School - Magical Castles Furniture Pack
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 148487.
Total: 45.621200 ms (FindLiveObjects: 3.456700 ms CreateObjectMapping: 3.252300 ms MarkObjects: 38.550200 ms DeleteObjects: 0.361700 ms)

[EduWorks - Furniture] Harmony unpatched (id='eduworks.furniture').
[EduWorks - Furniture] Harmony patched (id='eduworks.furniture').
Setting up 8 worker threads for Enlighten.
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
Last edited by Bryan; Oct 12 @ 10:20am
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Showing 1-3 of 3 comments
Here’s the requested log info. Thank you .

[FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
Curl error 60: Cert verify failed. Certificate has expired. UnityTls error code: 7
UnityUserReportingPlatform.Post: 0 SSL CA certificate error
订阅了5个模组
下载了5个模组
3573348824 k_EItemStateSubscribed, k_EItemStateInstalled
3289958121 k_EItemStateSubscribed, k_EItemStateInstalled
3581741888 k_EItemStateSubscribed, k_EItemStateInstalled
3581741757 k_EItemStateSubscribed, k_EItemStateInstalled
3274277961 k_EItemStateSubscribed, k_EItemStateInstalled
购买了2个DLC
DLC Installed: Let's School - Water Towns Furniture Pack
DLC Installed: Let's School - Magical Castles Furniture Pack
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 147907.
Total: 90.653200 ms (FindLiveObjects: 6.812800 ms CreateObjectMapping: 9.043700 ms MarkObjects: 74.420100 ms DeleteObjects: 0.375900 ms)

[EduWorks - ModUI] Host successfully loaded. (Press F10 to toggle).
[EduWorks - Mod UI] Kick: enabled. ModId='eduworks.modui'
[EduWorks - ModUI]: The host was shut down.
[EduWorks - Mod UI] Kick: disabled.
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 149895.
Total: 92.562600 ms (FindLiveObjects: 8.030500 ms CreateObjectMapping: 7.499500 ms MarkObjects: 76.834800 ms DeleteObjects: 0.197500 ms)

Failed to create agent because there is no valid NavMesh
Setting up 3 worker threads for Enlighten.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
Bryan  [developer] Oct 14 @ 2:42pm 
@saber2015
Thanks for the logs! There are a couple of weird things I can see from them. They show that you are subscribed to [Core], [ModUI], and [Population] (which is good!), but I don't see any logging for [Core] or [Population]. Double-check that you turned them on and look at your player.log. You should see something like the following:
[EduWorks - ModUI] Host successfully loaded. (Press F10 to toggle).
[EduWorks - Mod UI] Kick: enabled. ModId='eduworks.modui'
[EduWorks - Population] Harmony patched (id='eduworks.population').
[EduWorks - Population] ModUI panel register result: True
[EduWorks - Core] Kick: enabled. ModId='eduworks.core'



If this isn't the issue, then try this for me please:
Launch the game and turn off all mods.
Exit the game.
Unsubscribe from my mods, then resubscribe to them.

In Steam: Library -> Let’s School -> Properties -> Installed Files -> Verify integrity of game files

Launch the game again and enable only my mods that you want to use. So [Core], [Mod UI], and [Population].
Check your player.logs and see if the mods are properly announcing themselves. If they are, check if they're working now.

If it still isn't working, then send me everything inside your player.log this time around so I can get a better picture. I've added some extra error logging which could help figure this out. Though your full player.log may be too big to fit here, so you can use something like Pastebin pastebin.com/ to paste it into and then link me back to it in a comment here.
Last edited by Bryan; Oct 14 @ 2:45pm
Riftarr Oct 25 @ 10:47am 
@saber2015 I was having the same issue when I first launched the mods. I was able to fix it by:

- Turning off all mods
- Booting a save
- Return to title
- Turn on Core
- Boot a save
- Return to title
- Turn on ModUI
- Boot a save
- Return to title
- Turn on Population
- Boot a save

And it was working. Not sure if I needed to break it into so many steps but that was what worked for me.
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