Europa Universalis IV

Europa Universalis IV

Ante Bellum Flavor
JVSkull  [developer] Sep 7 @ 6:11pm
Bug Reports
Please report any bugs you encounter here.

Please make sure you are only using Ante Bellum, the Map Overhaul, and The Lost World
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Showing 1-7 of 7 comments
Bismarck Sep 12 @ 5:09pm 
The Ostsiedlung will turn Silesia Weichseldeutsch not Silesian if you do the Poland mission. I would advise changing the setting to do it by polish areas rather than the Polish region, so that Silesian will still spawn.
I keep trying to play with this mod, but whenever I load up a game with this in the playset it doesn't actually load into the game at all. Only using Ante Bellum and a map graphics mod as well as Toaster Universalis. Didn't have this issue at all when I first used this with Lost World
JVSkull  [developer] Sep 14 @ 1:54pm 
Originally posted by Bismarck:
The Ostsiedlung will turn Silesia Weichseldeutsch not Silesian if you do the Poland mission. I would advise changing the setting to do it by polish areas rather than the Polish region, so that Silesian will still spawn.
Sounds good
JVSkull  [developer] Sep 14 @ 1:54pm 
Originally posted by artemis_the_nerd:
I keep trying to play with this mod, but whenever I load up a game with this in the playset it doesn't actually load into the game at all. Only using Ante Bellum and a map graphics mod as well as Toaster Universalis. Didn't have this issue at all when I first used this with Lost World
Sounds like a problem on the workshop end, haven't had anyone else report this issue
Orion Oct 16 @ 10:53pm 
Clicking on the Zunist Church Power crashes my game.
when playing afghanistan/mughal type nations, most of them have a mission for urbanization that requires loyalty of the merchant guilds above 60 percent, but if you go india paths as these nations, you lose that estate and instead get jains, soft locking the missions. The missions should require either merchant guild or jain loyalty above 60 percent
Last edited by Daddy Stalin; Oct 25 @ 9:14pm
JVSkull  [developer] Oct 26 @ 11:43am 
Originally posted by Daddy Stalin:
when playing afghanistan/mughal type nations, most of them have a mission for urbanization that requires loyalty of the merchant guilds above 60 percent, but if you go india paths as these nations, you lose that estate and instead get jains, soft locking the missions. The missions should require either merchant guild or jain loyalty above 60 percent
Being fixed in the next update
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Showing 1-7 of 7 comments
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