The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Even Playfield (items for monsters)
PixelPlz  [developer] Aug 15 @ 8:47am
Feedback / Suggestions
Please be constructive and respectful!
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Showing 1-10 of 10 comments
Kerkel Aug 15 @ 1:35pm 
the minimum distance between a round worm's teleport position and the player is less than the length of the laser from montezuma's revenge, sometimes resulting in unavoidable damage. i just cant believe this. Can you add compat (compatibility) for Ipecac Mod? It's an expansion mod like this one. By the way, the enemies can't get items from Mattpack I'm not sure if this is an error or a lua.
PixelPlz  [developer] Aug 15 @ 5:08pm 
Originally posted by Kerkel:
the minimum distance between a round worm's teleport position and the player is less than the length of the laser from montezuma's revenge, sometimes resulting in unavoidable damage. i just cant believe this. Can you add compat (compatibility) for Ipecac Mod? It's an expansion mod like this one. By the way, the enemies can't get items from Mattpack I'm not sure if this is an error or a lua.
you make steam come out of my ears from anger
Will you add console commands/ DSS options which allow for more fine tuning of item generation? For example, and maybe this is already possible, adding a rule to allow rooms (maybe by chapter, every, etc.) to have a specific number (or range of numbers) of items.
Abbacac Aug 16 @ 8:13pm 
Add a %0.001 chance for an enemy to have GB Bug that changes your character when it hits you. (Like clicker)
XDBC Aug 16 @ 9:58pm 
For some bosses like delirium, hush and mega satan. It's truly painful to see their tears growing bigger or having other effects. Maybe reduce their items or ban some imba items for them. Or else it is almost impossible to play "normally"

Edit: Boss rush is totally a disaster
Last edited by XDBC; Aug 17 @ 1:59am
Um... how about a setting that allows you to choose which types of bosses get the items? Like, giving regular bosses the items but not final bosses like Mom or Satan
PixelPlz  [developer] Aug 18 @ 5:17am 
Originally posted by holidaygirl1225:
Um... how about a setting that allows you to choose which types of bosses get the items? Like, giving regular bosses the items but not final bosses like Mom or Satan
Um... added an option to make only regular bosses and enemies get items
PixelPlz  [developer] Aug 18 @ 5:34am 
Originally posted by Chalishyra479:
Will you add console commands/ DSS options which allow for more fine tuning of item generation? For example, and maybe this is already possible, adding a rule to allow rooms (maybe by chapter, every, etc.) to have a specific number (or range of numbers) of items.
The number of items is not predetermined and is calculated based on several factors so adding chapter-based fine tuning would be difficult to add and probably wouldn't be very user-friendly
are the keepers supposed to be evaporated by this mod? Any damage up is an instant kill for tainted keeper
Genesis: On enemy death changes all the items of mobs
Add setting, to make enemies' familiars killable like familiars from Siren
Last edited by HaGaMiDShyzo; Aug 21 @ 12:43pm
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