Garry's Mod

Garry's Mod

Lynch’s NPCs Essentials
 This topic has been pinned, so it's probably important
Lynch  [developer] Aug 7 @ 12:30pm
Suggestions/ideas
Do you have any cool suggestions? Write them here.
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Showing 1-15 of 82 comments
rebels having secondaries
I forgot to add listen
if you put 1 metropolis on the timer and then 2, then 1 will put the leader of the squad and so on, even with the soldiers of the patrol.
Hi, Min has an idea to update the app.
1 Russian language
Metropolis 2 could have promoted the game, but it's close to it.
3 New feature - The Strider can fire a cannon and quickly erase 2 missiles.
4 The metropolis function will not allow you to detain unarmed civilians
5 finally the hunter virtolet pute dropping bombs
this is the end of my ideas putu is glad if you see
:p2wheatley:
And this is my last idea, the function of betrayal, that's when you kill 2 counter-protesters, that's when you kill 2 or 3 resisters, they realize that you are a traitor and they will start attacking so that they don't attack to kill themselves.
Vapor Aug 7 @ 10:41pm 
Combine/Rebels using suppressive fire
Likely difficult though
i got another idea: option for zombines to have a chance to have a gun. surely they still have gun knowledge.. right?
Guy Aug 8 @ 2:16pm 
Have guns that dont make noise, like the crossbow.
and how to do it so that Option to ally Combine and Rebel factions
Separate accuracy configurations for different combine units (e.g, allowing Elites to be more accurate than standard troops).
pleb Aug 9 @ 3:32pm 
support for suppresed weapons like FA:S 2.0 ect would be great
can you please add a setting for combine to throw grenades more frequently thx
zombies and antlions eating corpses
HVenom Aug 13 @ 2:54pm 
add an option to allow striders to stomp on players
UNIT1 Aug 13 @ 6:51pm 
A feature that revolves around chances of a combine soldier spawning with a turret model placed on their back and then deploying it when a enemy is spotted
(just like the nova prospekt scripted sequences)
Lynch  [developer] Aug 13 @ 7:50pm 
Originally posted by UNIT1:
A feature that revolves around chances of a combine soldier spawning with a turret model placed on their back and then deploying it when a enemy is spotted
(just like the nova prospekt scripted sequences)
What a coincidence hehe, that's already part of the next big update.
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