RimWorld

RimWorld

Rustic Meal Retexture
 This topic has been pinned, so it's probably important
Jelheb  [developer] Apr 2 @ 3:54am
Bug Reports
If you encounter a bug, please generate a log file using HugsLib (press Ctrl+F12 after the bug occurs) and include the link in your reply to this post. I can’t do much without it!
Last edited by Jelheb; Apr 2 @ 3:54am
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Showing 1-6 of 6 comments
Ira May 14 @ 5:01am 
Hi there, first of all great job i love your mod. I've been getting some startup debug errors after adding the medieval overhaul mod. I've checked the textures in game and there doesnt seem to be any problems but since the debug errors were red I wanted to report it.
In game textures: https://imgur.com/IgTs2qD
Bug log: https://gist.github.com/HugsLibRecordKeeper/f141552e2123a61a8ae07a10bf8e6666
Jelheb  [developer] May 14 @ 3:14pm 
Hey @Ira - First of all I gotto say I'm honored you've decided to add my retexture mod on top of MO's! :)

I've looked at the error log and it seems we're both adding a drawRotated parameter to keep the vanilla meals facing the same direction. I don't think it'll cause any problem? I'm not sure how to make it optional, but I'll look into it later this summer once I'm back home. Cheers!
Levardio Jun 21 @ 3:10am 
While packaged survival meal and pemmican work fine, but when i make simple meals they turn the cook unresponsive until i make him drop them on the floor, they are also invisible and spam errors about being unable to render the cook

I tried rearranging mods, but then i played around with dev tools, most of the meals i spawned seem ok, but with certain ingridients they refuse to render. This new bug can be seen in this log

https://gist.github.com/HugsLibRecordKeeper/7bbf3728ee968f0a428d2fb82492bf69
Makazy Jun 23 @ 6:23am 
Hi, thx the mod is great :praisesun:.
I got the same errors as Ira so I made a quick fix.
Here is the code: Gitlab Snippet[gitlab.com]
Its not much but hey! why not share it?
If you're not the dev and want use this you need to open the mod files and replace Patches/Core.xml by this Core.xml .

Originally posted by Ira:
... I've been getting some startup debug errors after adding the medieval overhaul mod...
Jelheb  [developer] Jul 17 @ 1:37pm 
Hey @Ira @Rapteell @Makazy I just added the suggested fixes + further graphicClass improvements for better MO compatibility. Let me know how that goes.

@Leviardo I've investigated the log you've sent me and I'm not seeing error log tied to this mod. You have a huge mod list; it's possible that two mods conflict over a value and then issues are visible when mine uses said value. Try taking down some mods to track which ones are conflicting.
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