The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Ambush Spawn Indicators
PixelPlz  [developer] Mar 15 @ 12:32pm
Bugs / Compatibility Issues
NOTE: Make sure to include the console output for errors, logs for crashes, and steps to reproduce the issue if possible.

Known issues:
  • Some queued enemies may still play sounds or create certain visual effects before spawning.
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Showing 1-5 of 5 comments
Guantol Mar 20 @ 12:31pm 
There seems to be an incompatibility with Fancy Boss HP Bar, where the boss bar plays it's disappear animation on wave start.

I was able to fix on my copy of the mod by setting the EntityFlag.FLAG_DONT_COUNT_BOSS_HP flag when initializing the DoorLocker entity
Last edited by Guantol; Mar 20 @ 12:32pm
PixelPlz  [developer] Mar 20 @ 12:38pm 
Originally posted by Guantol:
There seems to be an incompatibility with Fancy Boss HP Bar, where the boss bar plays it's disappear animation on wave start.

I was able to fix on my copy of the mod by setting the EntityFlag.FLAG_DONT_COUNT_BOSS_HP flag when initializing the DoorLocker entity
adding that entity flag would make it not prevent the next boss rush wave from spawning so thats not a viable fix sadly
Guantol Mar 20 @ 2:24pm 
False alarm.
Steam did not update my version of the Fancy Boss HP Bar mod.
Whatever additional condition they have added now properly filters the DoorLocker entity out.
An incompatibility with "Boss Rush Wave Indicator"
The counter gets triggered with the ambush icons thus throwing the indicator off
legser4 Apr 28 @ 11:58am 
This mod causes enemies to not drop almost any coins as t. keeper in greedier mode.

Usually almost every enemy drops a coin, but with this mod installed, I was lucky to get 1 coin every 1 killed enemies.
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Showing 1-5 of 5 comments
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